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Team
11-50
employees, estimated range
Backers
1
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Momentum
15/100
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Overview

Houdini, Maya, Cinema4d (C4D), Blender, 3dsMAX, Axiom, Houdini TOPS and Solaris, Houdini Sim Preview and Unreal Engine cloud rendering. GridMarkets 3D Rendering and Sims renderfarm. Renderers supported Mantra, Redshift, Vray, Arnold, Karma and Renderman.

News

Blog 1 month ago
Phinnaeus O'Connor: Houdini FX - 3D Simulation & Rendering on Killer Whale GridMarkets Interview
Meet Phinnaeus O'Connor, Lead FX/CFX & 3D Generalist, as he shares his journey from Maya to Houdini and takes us behind the scenes of his FX work on Killer Whale. Discover how he created complex water simulations and underwater blood FX using Houdini, FLI
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Blog 2 months ago
GridMarkets 3D Rendering & Simulation Service now supports Houdini 22
GridMarkets now supports SideFX Houdini 22 access new APEX, Solaris/USD, Karma and Gaussian Splat workflows with cloud rendering across Redshift, Arnold, V-Ray and RenderMan.
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Blog 2 months ago
From the Trading Floor to the Film Set! How Kim Lloyd Co-Founded Bloodaxe Studios
From the trading floor to the film set Kim Lloyd on leaving energy trading to co-found Bloodaxe Studios and build a British film franchise.
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Blog 4 months ago
Behind EVERY render, a SUPPORT TEAM that NEVER lets go!
An inside look at how GridMarkets support team solve complex production challenges, support VFX studios, and keep Maya and other rendering pipelines moving under deadline pressure. Support is part of production.
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Blog 4 months ago
From Houdini to Final Pixel: The Reality of Cloud Rendering in 2026
In this 2026 interview, GridMarkets CEO Hakim breaks down what really happens behind Cloud Rendering for Houdini: from dependency packaging and USD/Solaris scene composition to simulation bottlenecks, memory limits, and render farm economics. The discussi
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Blog 5 months ago
From Freelancers to VFX Studios: Why Cloud Render Farms Are No Longer Optional
Cloud render farm services like GridMarkets enable 3D artists and studios to scale rendering and simulations on demand without investing in local infrastructure. From freelancers to large VFX studios, cloud rendering removes bottlenecks, speeds up product
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Blog 6 months ago
Render Farm Pricing Comparison: CB/OB, GHz-Hour, Core-Hour & IaaS Explained
Not all render farm pricing models measure compute in the same way. From core-hour and GHz-hour billing to performance-based CB/OB normalization with per-second usage tracking, each approach impacts both cost predictability and rendering efficiency. This
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Blog 6 months ago
From Render Farms to Integrated Pipeline-Aware Cloud Solutions: Why Modern Houdini Workflows Need More Than Just a Farm
From Render Farms to Integrated Pipeline-Aware Cloud Solutions: modern Houdini workflows need more than just a farm. Using Solaris, USD, PDG/TOPs, and integrated cloud pipelines, artists can automate simulations, manage dependencies, and iterate faster, t
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Blog 7 months ago
What is a Render Farm and Why Every 3D Artist Worldwide Needs One
Discover what's a render farm, how it works and the key benefirs and tips of using it.
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Blog 8 months ago
"You're the Ones Making My Dream Possible" - How Guilherme Powers Big VFX Projects with GridMarkets
"You're the ones making my dream possible." VFX artist Guilherme Casagrandi shares how GridMarkets cloud rendering transformed his studio workflow, letting him focus on creativity and deliver ambitious projects faster.
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