Actively hiring
Console Games
Game Development
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Overview
Technologies
Salaries
Products
People
Growth
Offices
Jobs
Financials
Overview
Insomniac Games is a video game development studio that makes console action titles, with design, gameplay programming, animation and visual effects roles. It uses contract and staff positions for an upcoming project focused on combat, traversal and camera work. The studio is based in Burbank, California, United States.
Tech stack
Technologies named in job postings at Insomniac Games over the last 12 months, by layer, with the share of postings for each.
Technologies in use
16
Postings analysed
18
Stack modernity
65/100
Languages
Python22%
C++17%
HLSL6%
Frameworks & libraries
Unity33%
Unreal Engine22%
PyQt6%
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Full Insomniac Games tech stack
16 technologies · by team · pay by technology · changes · similar stacks
Salary insights
Compensation ranges based on this company's open jobs
Median
$198k
Typical range
$170k – $222k
Open positions
4
3
Jobs
Senior
33.3%
Staff
66.7%
| Level | Jobs | Median | Typical range |
|---|---|---|---|
| Senior | 1 | $200k | $200k |
| Staff | 2 | $209k | $195k – $222k |
Highest paying role
Staff Hero Designer
$222k
Normalized to USD per year
Growth
Hiring Momentum
84/100
Scaling fast
Open positions
23
20 opened / 2 closed in 30 days
Median time-to-fill
53 days
faster than 26% of the market
ATS activity
Every ~4 hours
10/24/2026
Hiring Dynamics
+100%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Early Careers
64% ▲
Games
28% ▼
Design
4% ▲
Management
4% ▲
Actively hiring for Early Careers (+16 in 30 days)
Activity Timeline
+19 jobs in a week
Oct 2026
Added HLSL to stack
Oct 2026
Added Google Workspace to stack
Oct 2026
Added Substance 3D Painter to stack
Oct 2026
Added Substance 3D Designer to stack
Oct 2026
Added 3ds Max to stack
Oct 2026
Added Audiokinetic Wwise to stack
Oct 2026
Added Jira to stack
Oct 2026
New location: United States
Oct 2026
Added Miro to stack
Sep 2026
Added Confluence to stack
Sep 2026
Added Houdini to stack
Sep 2026
Offices
Where the company hires and what each office is for
Cities
11
Hiring now
1
Countries
6
Busiest office
Burbank
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Headquarters
Builds here
Office with open vacancies
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Burbank
United States
HQ
USA-CA-Burbank
22 open roles 22 posted in 90 days 18% engineering $206k Avg Salary
hires for Early Careers, Games, Design
Hong Kong
Hong Kong
Regional office
Hong Kong
London
United Kingdom
Regional office
GBR-London-10GMS
Amsterdam
Netherlands
Regional office
Guerrilla Games Container Office
Madrid
Spain
Regional office
ESP-Madrid-Pedro de Valdivia
Liverpool
United Kingdom
Regional office
GBR-Liverpool-Napier Court
Cambridge
United Kingdom
Regional office
GBR-Cambridge-Clifton Court
Bristol
United Kingdom
Regional office
GBR-Bristol-Hartwell House
Guildford
United Kingdom
Regional office
GBR-Guildford-Wey House
Mississauga
Canada
Regional office
CAN-ON-Mississauga
Waterloo
Canada
Regional office
CAN-ON-Waterloo
Jobs
Hybrid • Internship • Master's Degree • Burbank
Unity
Unreal Engine
Design
3ds Max
Maya
Apply
Hybrid • Internship • Bachelor's Degree • Burbank
Python
Maya
Substance 3D Painter
Apply
$148k – $222k per year • Hybrid • 8+ years exp • Bachelor's Degree • Burbank
Unity
Unreal Engine
Design
Maya
Management
Miro
Confluence
Apply
$150k – $170k per year • Remote (United States) • Contractor • United States
Houdini
Design
Adobe Photoshop
Maya
Apply
$164k – $200k per year • Hybrid • Contractor • Bachelor's Degree • Burbank
C++
Apply
$153k – $195k per year • Hybrid • Bachelor's Degree • Burbank
Unity
Unreal Engine
Design
Maya
Adobe Illustrator
Apply
