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Overview
Jarl is a Norse fantasy colony simulator combining open-world exploration with Viking settlement management.
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2D Grass Rendering with WebGPU Compute Shaders
Grass in Jarl is drawn as an image, not geometry. Two compute passes regrow every blade from a hash each frame, and one atomicMax decides which blade owns each pixel. The article explains how the system works and includes an interactive WebGPU demo of the
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