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fearless_simd v0.7: 64-bit integers, improved generics, SSE2, and upcoming v1.0
fearless_simd takes unsafe out of SIMD. No matter what level of abstraction you're after, be it autovectorization and multiversioning, portable SIMD, or safe access to raw intrinsics and nothing more, fearless_simd has you covered! It features zero depend
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The mathematical beauty of hyperbezier curves
I have for many decades been fascinated by the prospect of a curve family better suited for interactive design than cubic Béziers. In that search, I have come to a new-found respect for those Béziers. In particular, though other curves like Euler spirals
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fearless_simd v0.6 brings AVX-512 and ways to disable it
fearless_simd takes unsafe out of SIMD. No matter what level of abstraction you're after, be it autovectorization and multiversioning, portable SIMD, or safe access to raw intrinsics and nothing more, fearless_simd has you covered! It features zero depend
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Linebender in 2026 Q1
Apologies for the delay in the update, as the past three months have been a hectic time. Two of the core Linebender team members, myself and Daniel McNab, have moved across the world and started full-time jobs at Canva. Getting onboarded has taken a lot o
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Linebender in December 2025
Linebender is an informal open-source organization working on various projects to advance the state of the art in GUI for the Rust programming language . Vello Vello is our vector renderer with three different implementations. There is the fully GPU compu
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Linebender in November 2025
Linebender is an informal open-source organization working on various projects to advance the state of the art in GUI for the Rust programming language . Vello Vello is our GPU vector renderer. It can draw large 2D scenes with high performance, using GPU
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Linebender in October 2025
Linebender is an informal open-source organization working on various projects to advance the state of the art in GUI for the Rust programming language . October saw steady progress on our core crates, including a number of releases. Vello Vello is our GP
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Linebender in September 2025
Linebender is an informal open-source organization working on various projects to advance the state of the art in GUI for the Rust programming language . Vello Vello is our GPU vector renderer. It can draw large 2D scenes with high performance, using GPU
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Linebender in August 2025
Linebender is an informal open-source organization working on various projects to advance the state of the art in GUI for the Rust programming language . Parley Parley is a text layout library. It handles text layout, mostly at the level of line breaking
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Linebender in July 2025
Linebender is an informal open-source organization working on various projects to advance the state of the art in GUI for the Rust programming language . Vello Vello is our GPU vector renderer. It can draw large 2D scenes with high performance, using GPU
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