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You've found a rare treasure trove of readable, thoughtful essays on game design theory, art and the business of design. Recent Posts Popular Posts All Posts.
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Creative Cohorts
Calais Maine isn't the sort of town one would expect to produce writers, artists or thinkers. Most folks worked at the papermill in the next town over. And everyone else achieved the enforced equality that comes from borderline poverty. For teenagers, ent
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What is a Social Systems Designer?
A brief definition of the emerging game design discipline of Social Systems Designer. With references for further exploration.
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Kind Games: The GDC Talk
I presented the Kind Games paper at GDC 2024! I found out afterwards that it ended up being a completely full session with (checks analytics) 140 people in the audience and 94% of respondent rating it Excellent. 6% rated it only Good. Well, at least there
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What is a Daniel Cook Game?
A teammate asked me the damning question, "What is a Daniel Cook game?" I didn't have a good answer. He was looking for some understanding of the influences behind the things we make. In his mind, there's clearly a vein I'm mining when I lead a project (t
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Kind Games: Designing for Prosocial Multiplayer
This paper was originally published here as part of the Polaris Game Design Retreat 2022 papers. Posted here to ensure to help defend against far future link rot. WORKGROUP MEMBERS INTRODUCTION What if we proactively design our games to facilitate positiv
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