{"id":2512191,"url":"https://alion.io/job/1010-games-mid-level-vfx-artist","title":"Mid-Level VFX Artist","company":{"id":2084546,"name":"10:10 Games","domain":"1010games.com","url":"https://alion.io/company/1010games","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"BambooHR","truth_index":{"grade":"B","score":75,"open_postings":3,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-11-02T06:13:15Z"}},"role":"Games","role_family":"Games","seniority":"middle","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Warrington, United Kingdom"],"countries":["GB"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":1,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Adobe After Effects","optional":false},{"name":"Adobe Photoshop","optional":false},{"name":"Houdini","optional":false},{"name":"Maya","optional":false},{"name":"Python","optional":false},{"name":"Unreal Niagara","optional":false},{"name":"Unreal Engine","optional":true}],"status":"live","first_seen_at":"2026-03-24T00:00:00Z","employer_posted_date":"2026-03-24","last_verified_at":"2026-11-02T23:50:51Z","board_verified":true,"closed_at":null,"days_open":224,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":223},"description":"About Us\n10:10 Games is an independent development studio based in the heart of Warrington, UK. 10:10 Games saw its first release in 2024 with Funko Fusion and is now gearing up for future growth with new and exciting IPs.\nAt 10:10 Games, we have anchored a people first culture into our studio where our team are empowered to fulfil their potential. We are building development pathways that allow us to help everyone reach the next stage of their career with our internal promotion opportunities. Having regular progression catch ups with your manager lets us always have your learning and development aspirations as a prime focus.\nWe also value transparency, collaboration and genuinely care about everyone’s feedback within our studio. We therefore have fortnightly company-wide stand ups and regular check in meetings with each team to ensure we are maintaining this promise.\nWe have a passionate Outreach programme that we love everyone to get involved with! We have already partnered with Women in Games, Grads in Games, Into Games and more. We are an inclusive studio that believe strongly in opening the doors into the industry, so we provide opportunities within local universities, colleges and schools through our work experience, internships and apprenticeships.\nWe are growing our team rapidly over the next few months, so this is an amazing opportunity to come and join our people-first culture and be part of our exciting expansion!\nAs an equal opportunity employer at 10:10 Games we treat all job applications equally, regardless of age, disability, gender identity or gender expression, race, ethnicity, religion or belief, sex, sexual orientation or any other equality characteristic.\nAbout The Role\nWe are looking for a Mid-Level VFX Artist to join our Art Team.\nThe successful candidate will have the opportunity to work in our creative Art department, supporting many departments producing high quality VFX for Environment, Character and Gameplay Art, Animation and Game Mechanics that match the ambition and vision of the studio and project.\nWe are looking for a creative and pro-active team player who can problem solve, take direction and also work to clear briefs.\nWhat You'll do\nWork under the direction of the Art Director, Lead/Senior VFX and other appropriate discipline leads\nCreate environmental, character and mechanic related effects from initial modelling/texture creation to final implementation within UE5\nLiaise with Art/Design/Animation/Code to fully understand effect requirements and to aid implementation\nEnsure consistency of style throughout the project\nResearch and provide options for effects if required\nAid in the development and enhancement of tools for the VFX/Art teams\nTake responsibility for solving pipeline and technical issues\nCreate effect templates\nSchedule your own work\nWhat We're Looking For\n1 Years’ experience in a VFX Artist role minimum.\nAt least one shipped game title as a VFX Artist.\nIn-depth knowledge of Unreal and Niagara\nIn-depth knowledge and technical proficiency in Maya and other industry standard tools specific to VFX and Art creation (ie Photoshop, After Effects etc)\nGood knowledge of in-game effects (ie Smoke, Explosions, Fire, Damage etc)\nIdeally knowledge of Fluid Simulators (ie Niagara Fluids, EmberGen, Houdini etc)\nPositive solution driven mindset with a strong capacity for problem solving\nExcellent communicator\nAn understanding of performance and memory budgets\nGood understanding of animation (timing/pace/tension) and how to use this to good effect\nAbility to adapt to various art styles and genres\nAbility to take constructive criticism and adapt to changes\nA genuine passion for visual effects and desire to make great games\nKnowledge of MEL or Python scripting languages would be useful but not essential\nBenefits & Perks\nHybrid/flexible working environment (3 days in-office, 2 days remote)\nZero crunch time\n33 days holiday (including bank holidays)\nHealth and Wellbeing package (Private health insurance, EAP, 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