{"id":2171114,"url":"https://alion.io/job/11-bit-studios-level-designer-unannounced-project","title":"Level Designer (Unannounced Project)","company":{"id":53251,"name":"11 bit studios","domain":"11bitstudios.com","url":"https://alion.io/company/11-bit-studios","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Recruitee","truth_index":null},"role":"Games","role_family":"Games","seniority":"middle","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Warsaw, Poland"],"countries":["PL"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unreal Engine","optional":false},{"name":"Blender","optional":true}],"status":"live","first_seen_at":"2026-10-05T12:14:25Z","employer_posted_date":"2026-10-05","last_verified_at":"2026-10-15T20:09:30Z","board_verified":true,"closed_at":null,"days_open":10,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":10},"description":"We’re looking for a Level Designer to join the team working on a new 11 bit studios unannounced project.\nYou’ll help us shape a large, diverse world combining a mix of natural environments with human-made spaces, focused on exploration, survival and first-person traversal. We’re looking for someone who enjoys exploring ideas, prototyping solutions and thinking about how to build engaging spaces at scale, rather than only working within already established patterns.\nThis position requires working in a hybrid model in our Warsaw office.\nYour responsibilities:\nDesigning and iterating open-world locations, from early greyboxes to final layouts,\n\nCreating natural environments and different biomes that support exploration, clear navigation and first-person traversal,\n\nDesigning gameplay spaces around survival mechanics, verticality, combat and environmental challenges,\n\nBuilding varied locations using modular and scalable solutions,\n\nShaping both outdoor and indoor spaces, including shelters, abandoned locations and cave systems,\n\nWorking closely with Environment Art, Tech Art and Game Design to turn prototypes into convincing and performant locations.\n\nRequirements\nWhat will help you succeed in this role?\n3+ years of professional experience in Level Design,\n\nStrong understanding of first-person (FPP) level design and large-scale/open-world environments,\n\nExperience with Unreal Engine and understanding of open-world systems and workflows, including World Partition,\n\nStrong greyboxing and prototyping skills,\n\nAbility to think systemically and work with modular, set-based design,\n\nGood understanding of pacing, scale, composition, sightlines and player navigation,\n\nProactive approach to design, research and problem solving,\n\nGood understanding of technical constraints related to large environments,\n\nGood communication and collaboration skills.\n\nFluent English.\n\nExperience in another engine is not a blocker if you have strong Level Design fundamentals and are comfortable working & learning with Unreal workflows.\nNice to have:\nExperience prototyping simple 3D assets in Blender or similar software.\n\nBasic Level Art skills, including working with modular kits, materials, collision and asset placement,\n\nWhat we offer?\nHealth and Wellness\npsychological support/care\n\nprivate medical package\n\nMultisport\n\nDevelopment\nteam training budget\n\nin-office library\n\nOur office\nnear Metro Stadion Narodowy and Dworzec Wschodni stations\n\ndog-friendly\n\nin-house gym\n\nno dress code\n\ncar and bike parking\n\nchill zone\n\nvideo, board and arcade games\n\nWorking conditions\nflexible working hours\n\nhybrid work (3 days from office, 2 days from home + additional pool of remote days per year)\n\n20 or 26 days of fully-paid holiday leave\n\ninternational working environment\n\nEvents and more\nattendance in game dev events\n\nrelocation budget for candidates from abroad\n\nreferral program\n\nannual company events\n\nmerch/swag","description_format":"text","description_chars":2919,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"Advanced (C1)","optional":false}]},"benefits":["Company events","Flexible schedule","Hybrid work"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":true,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-10-09T12:06:32Z"}],"visa":[],"liveness":{"score":78,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.827,"p_room":0.945,"age_days":9,"expected_fill_days":20,"reasons":["conf:1","velocity","win:mid"],"computed_at":"2026-10-15T05:46:00Z"},"pay":null,"html_url":"https://alion.io/job/11-bit-studios-level-designer-unannounced-project","json_url":"https://alion.io/job/11-bit-studios-level-designer-unannounced-project.json","meta":{"generated_at":"2026-10-15T22:57:52Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":34889,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-16T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":53251},"rest":"https://alion.io/mcp/rest/get_company?id=53251"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2F11-bit-studios-level-designer-unannounced-project"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2F11-bit-studios-level-designer-unannounced-project"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2F11-bit-studios-level-designer-unannounced-project"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/11-bit-studios-level-designer-unannounced-project\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2F11-bit-studios-level-designer-unannounced-project"}]}