{"id":3877412,"url":"https://alion.io/job/11-bit-studios-senior-gameplay-programmer-unannounced-project","title":"Senior Gameplay Programmer (Unannounced Project)","company":{"id":53251,"name":"11 bit studios","domain":"11bitstudios.com","url":"https://alion.io/company/11-bit-studios","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Recruitee","truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Warsaw, Poland"],"countries":["PL"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":4,"visa_sponsorship":false,"relocation_package":true,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-11-06T15:10:37Z","employer_posted_date":"2026-11-06","last_verified_at":"2026-11-12T14:39:33Z","board_verified":true,"closed_at":null,"days_open":6,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":6},"description":"We're looking for an experienced and versatile Senior Gameplay Programmer to join the team working on P12, a new IP from 11 bit studios. This is one of the projects marking the beginning of a new chapter for our studio, where we aim to combine engaging gameplay with something that has always been at the heart of our games - authentic emotions and experiences that stay with players long after they've finished playing.\nIf programming is more than just writing code to you, if you enjoy exploring, experimenting, and finding creative solutions to complex challenges, and if you're genuinely excited about getting involved in a project and having a real impact on its direction, we'd love to meet you.\nHybrid work in our Warsaw office is preferred for this role.\nWhat will you be doing on a day-to-day basis?\nDesign, implement, and maintain gameplay systems and mechanics (in C++, supported by Blueprints).\n\nCollaborate closely with game designers, animators, and artists throughout feature prototyping and production.\n\nAutonomously architect gameplay systems with an emphasis on modularity, performance, and code readability.\n\nParticipate in task estimation, technical risk assessments, and production planning.\n\nProfile performance, optimize CPU/memory usage, and debug complex gameplay logic issues.\n\nDevelop and maintain custom editor tools and plugins in Unreal Engine to support production.\n\nPartner with UI/UX designers and 2D artists to implement UI logic.\n\nRequirements\nWhat will help you succeed in this role?\nAt least 4 years of professional experience as a programmer.\n\nAt least one shipped game title.\n\nStrong proficiency in C++.\n\nStrong proficiency in Unreal Engine (or another modern game engine).\n\nGood understanding of game engine architecture.\n\nAbility to debug and profile code effectively.\n\nHigh autonomy in task planning, estimation, and execution.\n\nGood communication skills, both with engineering peers and non-technical team members.\n\nNice to have\nExperience participating in the final stages of game production (optimization, certification, polish, bug fixing).\n\nExperience extending the Unreal Engine editor (Slate, Editor Utility Widgets / Blueprints, custom editor modules or plugins).\n\nExperience implementing game UI in Unreal Engine\n\nWhat we offer?\nHealth and Wellness\npsychological support/care\n\nprivate medical package\n\nMultisport\n\nDevelopment\nteam training budget\n\nin-office library\n\nOur office\nnear Metro Stadion Narodowy and Dworzec Wschodni stations\n\ndog-friendly\n\nin-house gym\n\nno dress code\n\ncar and bike parking\n\nchill zone\n\nvideo, board and arcade games\n\nWorking conditions\nflexible working hours\n\nhybrid work (3 days from office, 2 days from home + additional pool of remote days per year)\n\n20 or 26 days of fully-paid holiday leave\n\ninternational working environment\n\nEvents and more\nattendance in game dev events\n\nrelocation budget for candidates from abroad\n\nreferral program\n\nannual company 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