{"id":211521,"url":"https://alion.io/job/2k-senior-animation-engineer","title":"Senior Animation Engineer","company":{"id":46865,"name":"2K","domain":"2k.com","url":"https://alion.io/company/2k-games","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":{"grade":"B","score":84,"open_postings":30,"ghost_share":0,"stale_share":0.433,"repost_share":0,"time_to_fill_p50_days":77,"computed_at":"2026-10-06T05:45:30Z"}},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Brno, Czech Republic"],"countries":["CZ"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":57000,"max_usd":100000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":86},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Core Animation","optional":false},{"name":"Inverse Kinematics","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-06-04T14:55:18Z","employer_posted_date":"2026-09-24","last_verified_at":"2026-10-06T19:13:24Z","board_verified":true,"closed_at":null,"days_open":124,"trust":{"level":"ok","repost_count":0,"flags":[],"days_open":123},"description":"Job Title\n\nSenior Animation Engineer\n\nDepartment\n\nEngineering \n\nLocation(s) \n\nBrighton (preferred), Brno, Prague\n\nReports To \n\nLead engineer\n\nJob Type \n\nPermanent\n\nJob Summary \nAs a Senior Animation Engineer you will set a high bar for code quality and bring a deep passion for character animation and the technology behind it. In this role you will own and continue the development of our core animation systems, tools, and pipelines, extending and maintaining the code of our technology while working closely with animators, character artists, technical artists, designers, and fellow engineers to bring our characters to life and deliver spectacular, believable animation for our games. \nDuties and Responsibilities \nWork within Unreal Engine 5, adapting existing animation systems and building new technology to meet the project's technical and creative needs.\nPrototype and implement animation features and runtime systems (animation graphs, state machines, blending, layering).\nBuild and maintain animation tools and pipelines that empower animators and technical artists to work efficiently.\nWork closely and constructively with animation, art, design, and engineering teams to realise creative ambitions.\nSupport planning efforts by estimating and dependency-checking animation feature development.\nIdentify technical and developmental risks/obstacles and generate solutions to overcome them.\nResearch coding techniques and algorithms to stay current with technological developments and advancements in animation and the wider game industry.\nEssential Skills, Attributes and Experience\nDemonstrable programming experience in a creative environment.\nShipped one or more AAA game titles, ideally using Unreal Engine.\nAdvanced proficiency in C++, linear algebra, and 3D maths, with strong familiarity with Object-Oriented design principles (OOP).\nStrong experience with Unreal Engine, Blueprints, and Unreal animation principles (Animation Blueprints, state machines, blend spaces, linked layers).\nHands-on implementation experience in one or more of the following: inverse kinematics techniques, ragdoll and physics-based character animation, procedural animation techniques, keyframe animation and forward kinematics.\nDedication to code quality and documentation, and the ability to learn and master new technologies and code.\nAbility to work independently and efficiently under deadlines.\nEffective communicator and collaborator across multi-disciplinary teams.\nHighly Desirable \nExperience with machine-learning-driven animation techniques (e.g. motion matching, learned pose generation).\nExperience with Control Rig, IK Rig, and Motion Warping.\nExperience with new features like Mass locomotion, Mover and/or UAF/AnimNext .\nStrong familiarity with Data-Oriented design principles (DOP).\nHands-on experience developing for Xbox Series X/S and PS5.\nHangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. \nAs an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.\nSECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from \"potential candidates\", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.\nPlease know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.\nIf you believe you have been a victim of such a scam, you may fill out a complaint form athttps://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.","description_format":"text","description_chars":4209,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Sports","Console Games","PC Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-09-05T08:28:40Z"}],"visa":[],"liveness":{"score":26,"band":"fade","label":"Fading","p_open":1,"p_active":0.71,"p_room":0.36,"age_days":123,"expected_fill_days":77,"reasons":["conf:0","velocity","win:tail","crowd:brand"],"computed_at":"2026-10-06T05:45:30Z"},"pay":null,"html_url":"https://alion.io/job/2k-senior-animation-engineer","json_url":"https://alion.io/job/2k-senior-animation-engineer.json","meta":{"generated_at":"2026-10-06T21:38:58Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":1274,"day_limit":5000,"remaining_today":3726,"minute_limit":60,"resets_at":"2026-10-07T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":46865},"rest":"https://alion.io/mcp/rest/get_company?id=46865"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2F2k-senior-animation-engineer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2F2k-senior-animation-engineer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2F2k-senior-animation-engineer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/2k-senior-animation-engineer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2F2k-senior-animation-engineer"}]}