{"id":666202,"url":"https://alion.io/job/amanotes-senior-game-unity-developer-playable-ads-based-in-hcmc","title":"Senior Game Unity Developer (Playable Ads) - (Based in HCMC)","company":{"id":49497,"name":"Amanotes","domain":"amanotes.com","url":"https://alion.io/company/amanotes","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Lever","truth_index":{"grade":"A","score":85,"open_postings":24,"ghost_share":0.167,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":271,"computed_at":"2026-10-19T05:45:15Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Ho Chi Minh City, Vietnam"],"countries":["VN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":14000,"max_usd":32000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":66},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"A/B Testing","optional":false},{"name":"C#","optional":false},{"name":"CI/CD","optional":false},{"name":"Cocos Creator","optional":false},{"name":"JavaScript","optional":false},{"name":"Node JS","optional":false},{"name":"npm","optional":false},{"name":"Phaser","optional":false},{"name":"PixiJS","optional":false},{"name":"Python","optional":false},{"name":"TypeScript","optional":false},{"name":"Unity","optional":false},{"name":"Vite","optional":false},{"name":"Webpack","optional":false}],"status":"closed","first_seen_at":"2026-08-31T03:58:02Z","employer_posted_date":"2026-08-31","last_verified_at":"2026-10-02T15:21:52Z","board_verified":false,"closed_at":"2026-10-02T15:21:52Z","days_open":32,"trust":{"level":"ok","repost_count":0,"flags":["company_stale"],"days_open":32},"description":"Objectives\nAmanotes is seeking a Senior Game Developer (Playable Ads) who can provide users with an engaging and interactive gameplay experience. Playable ads are designed to be opt-in, true to the nature of the game, and provide users with an immersive and enjoyable ad experience.\nIn this role, you will be responsible for converting existing games into playable games. To be successful, you will need to create a compelling gaming demo experience that appeals to a broad audience.\nWhat you will do\nExplore and expand playable ad development beyond Unity/Luna by evaluating and implementing web-based approaches such as Cocos Creator, Phaser or PixiJS with TypeScript/JavaScript.\n\nDesign reusable, modular and data-driven playable templates that support rapid asset, level, theme and endcard customization without rewriting core gameplay logic.\n\nBuild automation-ready workflows for asset replacement, level/config generation, batch variant creation, build packaging, preview generation and technical QA across playable ad networks.\n\nDevelop and maintain lightweight HTML5 playable builds using web tooling such as Node.js/npm and Webpack, Vite or equivalent bundlers, while optimizing asset size, runtime performance and responsive behavior.\n\nIntegrate lifecycle, CTA and custom tracking events for A/B testing, and troubleshoot platform, SDK and ad-network-specific issues.\n\nLead technical explorations, code reviews and documentation standards, and mentor other playable developers on multi-stack development, performance optimization and automation.\n\nQualifications\nExperience:\nAdvanced experience with Unity/C# and Luna or a comparable playable ads production workflow.\n\nStrong experience with at least one web game/playable framework, such as Cocos Creator, Phaser or PixiJS, using TypeScript and/or JavaScript.\n\nSolid understanding of HTML5, CSS responsive layout, Canvas/WebGL, mobile browser behavior, touch input and device orientation.\n\nExperience with Node.js/npm, Webpack, Vite or equivalent tooling for bundling and shipping lightweight HTML5 builds.\n\nExperience designing reusable templates and data/config-driven gameplay systems for rapid iteration and variant production.\n\nExperience building automation or internal tools for asset processing, level/config generation, batch builds, technical validation, QA or publishing workflows.\n\nStrong knowledge of performance and build-size optimization, including image/audio compression, texture atlases, minification and runtime profiling.\n\nExperience integrating SDKs, CTA/lifecycle events, analytics or ad-network-specific requirements is highly valued.\n\nAble to use Python, JavaScript/TypeScript or shell scripting to automate repetitive development and production tasks.\n\nStrong plus: PixiJS, WebGL shaders, CI/CD, no-code parameterization, AI-assisted development, or similar automation systems.\n\nSoft skills:\nWe are looking for a teammate who is hardworking, collaborative, and passionate about games.\nNaturally curiousand always looking for new ways to solve problems.\nEnjoy working in a fast-paced environmentand are able to learn quickly.\nAmbitiousand always seeking opportunities to grow and improve.\nBenefits\nAt Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:\nCompetitive salary upon experience\n13th month salary\nAnnual Performance Bonus\nGame Incentive\nFlexible working time\nPersonal learning and well-being budget\nTeam-building budget\nLunch and parking allowance\nVarious learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)\nEngaging music events: Music Night, Amasing Night, Music schools…\nEmployee Assistance Program to support mental health & well-being\n12 days of paid annual leave, plus 10 days of paid sick leave \n12 days working from home per year\nAttractive relocation package (for several positions)","description_format":"text","description_chars":3926,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Annual leave","Flexible 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