{"id":2910122,"url":"https://alion.io/job/amd-senior-rendering-development-engineer-","title":"Senior Rendering Development Engineer.","company":{"id":93,"name":"AMD","domain":"amd.com","url":"https://alion.io/company/amd","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Jibe","truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Gdańsk, Poland"],"countries":["PL"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":39000,"max_usd":104000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":109},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Machine Learning","optional":false},{"name":"DirectX 12","optional":true},{"name":"GLSL","optional":true},{"name":"HLSL","optional":true},{"name":"PyTorch","optional":true},{"name":"Slang","optional":true},{"name":"TensorFlow","optional":true},{"name":"TensorFlow C++","optional":true}],"status":"live","first_seen_at":"2026-10-09T14:58:00Z","employer_posted_date":"2026-10-20","last_verified_at":"2026-10-21T16:38:26Z","board_verified":true,"closed_at":null,"days_open":12,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":12},"description":"WHAT YOU DO AT AMD CHANGES EVERYTHING\nAt AMD, our mission is to build great products that accelerate next-generation computing experiences-from AI and data centers, to PCs, gamingand embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuityand a shared passion to create something extraordinary. When you join AMD, you’lldiscover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges-striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond.Together, we advance your career.\nThe Role:\nAMD Advanced Rendering and Engineering is a group of cross-disciplinary teams working at the intersection of graphics research and productization. Our mission is to create cutting-edge software to equip developers and publishers with the tools they need to build immersive, high-performance games optimized for AMD hardware.\nThe person:\nWe’re looking for an experienced software engineer with a passion for realizing the full potential of breakthrough and emerging technologies. Candidates must have a strong technical background in GPU/APU programming, C++, and machine learning. Also essential to the role is the ability to collaborate both in and across teams, and knit together information from a range of specialist domains. Successful candidates will have significant influence over the technical direction, and the opportunity to start from first principles on new projects.\nKey Responsibilities:\nWork closely with research engineers to transform proof-of-concept prototypes into mature products at a very high level of quality.\nCollaborate with external game development partners to integrate these technologies into their titles.\nOptimize, extend, package and document high-level compute shader and C++ code.\nPreferred Experience:\nComputer science background with sufficient experience writing efficient, high-level shader code (HLSL SM6, GLSL, Slang, etc.) and modern C++ (17 and up)\nKnowledge of real-time rendering and graphics algorithms.\nExcellent written and verbal English skills.\nKnowledge of applied mathematics, especially linear algebra, geometry and trigonometry.\nKnowledge of modern game console and desktop GPU architectures\nWilling to occasionally travel, both domestically and internationally.\nDesirable Experience:\nWorking understanding of low-level machine learning concepts and design patterns including automatic differentiation, computational graphs, tensor broadcasting, etc.\n\nExperience working with modern machine learning libraries (PyTorch, TensorFlow, etc.)\n\nKnowledge of physically based rendering algorithms (sampling and shading, light transport, etc.)\n\nExperience with modern graphics APIs such as DirectX 12 or Vulkan.\n\nExperience shipping AAA game titles.\n\nACADEMIC CREDENTIALS:\nPost-doctorate, PhD, Bachelor, or Master of Science degree or equivalent work experience. Emphasis on computer science, computer engineers, or applied mathematics with relevant experience preferred.\n\n#LI-CY1\nBenefits offered are described: AMD benefits at a glance.\nAMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.\nAMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.\n\nThis posting is for an existing vacancy.\nThe Role:\nAMD Advanced Rendering and Engineering is a group of cross-disciplinary teams working at the intersection of graphics research and productization. Our mission is to create cutting-edge software to equip developers and publishers with the tools they need to build immersive, high-performance games optimized for AMD hardware.\nThe person:\nWe’re looking for an experienced software engineer with a passion for realizing the full potential of breakthrough and emerging technologies. Candidates must have a strong technical background in GPU/APU programming, C++, and machine learning. Also essential to the role is the ability to collaborate both in and across teams, and knit together information from a range of specialist domains. Successful candidates will have significant influence over the technical direction, and the opportunity to start from first principles on new projects.\nKey Responsibilities:\nWork closely with research engineers to transform proof-of-concept prototypes into mature products at a very high level of quality.\nCollaborate with external game development partners to integrate these technologies into their titles.\nOptimize, extend, package and document high-level compute shader and C++ code.\nPreferred Experience:\nComputer science background with sufficient experience writing efficient, high-level shader code (HLSL SM6, GLSL, Slang, etc.) and modern C++ (17 and up)\nKnowledge of real-time rendering and graphics algorithms.\nExcellent written and verbal English skills.\nKnowledge of applied mathematics, especially linear algebra, geometry and trigonometry.\nKnowledge of modern game console and desktop GPU architectures\nWilling to occasionally travel, both domestically and internationally.\nDesirable Experience:\nWorking understanding of low-level machine learning concepts and design patterns including automatic differentiation, computational graphs, tensor broadcasting, etc.\n\nExperience working with modern machine learning libraries (PyTorch, TensorFlow, etc.)\n\nKnowledge of physically based rendering algorithms (sampling and shading, light transport, etc.)\n\nExperience with modern graphics APIs such as DirectX 12 or Vulkan.\n\nExperience shipping AAA game titles.\n\nACADEMIC CREDENTIALS:\nPost-doctorate, PhD, Bachelor, or Master of Science degree or equivalent work experience. Emphasis on computer science, computer engineers, or applied mathematics with relevant experience preferred.\n\n#LI-CY1\nBenefits offered are described: AMD benefits at a glance.\nAMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.\nAMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.\n\nThis posting is for an existing vacancy.","description_format":"text","description_chars":7519,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"master","optional":true},"security_clearance":false,"languages":[{"language":"English","level":"All levels","optional":true}]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Processors, MCUs & AI Chips","Computer Components","AI Chips & Accelerators"],"lifecycle":[{"event":"open","at":"2026-10-20T09:19:33Z"}],"visa":[],"liveness":{"score":62,"band":"ok","label":"Likely open","p_open":1,"p_active":0.825,"p_room":0.75,"age_days":11,"expected_fill_days":15,"reasons":["conf:3","velocity","win:late","comp:brand"],"computed_at":"2026-10-21T05:46:15Z"},"pay":null,"html_url":"https://alion.io/job/amd-senior-rendering-development-engineer-","json_url":"https://alion.io/job/amd-senior-rendering-development-engineer-.json","meta":{"generated_at":"2026-10-21T18:41:39Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":26420,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-22T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":93},"rest":"https://alion.io/mcp/rest/get_company?id=93"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Famd-senior-rendering-development-engineer-"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Famd-senior-rendering-development-engineer-"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Famd-senior-rendering-development-engineer-"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/amd-senior-rendering-development-engineer-\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Famd-senior-rendering-development-engineer-"}]}