{"id":2912037,"url":"https://alion.io/job/amd-staff-software-development-technology-engineer-games","title":"Staff Software Development Technology Engineer - Games","company":{"id":93,"name":"AMD","domain":"amd.com","url":"https://alion.io/company/amd","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Jibe","truth_index":{"grade":"B","score":80,"open_postings":160,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":20,"computed_at":"2026-10-23T05:54:15Z"}},"role":"Games","role_family":"Games","seniority":"staff","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Seoul, South Korea"],"countries":["KR"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":117000,"max_usd":230000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":8},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":true},{"name":"Unreal Engine","optional":true}],"status":"live","first_seen_at":"2026-07-04T12:56:00Z","employer_posted_date":"2026-10-20","last_verified_at":"2026-10-23T22:32:24Z","board_verified":true,"closed_at":null,"days_open":111,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":110},"description":"WHAT YOU DO AT AMD CHANGES EVERYTHING\nAt AMD, our mission is to build great products that accelerate next-generation computing experiences-from AI and data centers, to PCs, gamingand embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuityand a shared passion to create something extraordinary. When you join AMD, you’lldiscover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges-striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond.Together, we advance your career.\nTHE ROLE:\nYou will be passionate about graphics and gaming and will partner directly with game developers to help them launch their titles and get the best possible performance out of AMD hardware. You will be a member of a core team of incredibly talented industry specialists and will work with the very latest hardware and software technology.\nTHE PERSON:\nYou will be passionate about real-time graphics and GPU technology. You will also possess the communication skills to act as a trusted technical point of contact for game studios and be comfortable driving sophisticated issues to resolution across external partners and teams within AMD.\nKEY RESPONSIBILITIES:\nWork directly with game developers to optimize their titles and bring them successfully to market on AMD hardware\nServe as the primary technical point of contact for partner game studios\nApply a data-driven approach to analyzing and improving rendering performance\nDebug and resolve graphics and performance issues spanning game engines, graphics APIs, and the GPU\nWork with AMD's architecture specialists to influence and improve future products\nStay informed of graphics, gaming, and hardware trends, especially in rendering and GPU architecture\nPREFERRED EXPERIENCE:\nStrong C/C++ programming background with a keen attention to detail\nSolid understanding of modern graphics APIs (Direct3D 12 required; Vulkan a plus)\nKnowledge of rendering techniques, graphics pipelines, and modern game engines (Unreal Engine a strong plus)\nFamiliarity with GPU internals, ISA, and GPU profiling/optimization\nConsole and other platform development experience a plus\nStrong communication, presentation, and negotiation skills\nNative or near-native written and spoken Korean is mandatory as you will be communicating with external customers\nACADEMIC CREDENTIALS:\nBachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent \nLOCATION:\nSeoul, Korea\n#LI-D&I\nBenefits offered are described: AMD benefits at a glance.\nAMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.\nAMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.\n\nThis posting is for an existing vacancy.\nTHE ROLE:\nYou will be passionate about graphics and gaming and will partner directly with game developers to help them launch their titles and get the best possible performance out of AMD hardware. You will be a member of a core team of incredibly talented industry specialists and will work with the very latest hardware and software technology.\nTHE PERSON:\nYou will be passionate about real-time graphics and GPU technology. You will also possess the communication skills to act as a trusted technical point of contact for game studios and be comfortable driving sophisticated issues to resolution across external partners and teams within AMD.\nKEY RESPONSIBILITIES:\nWork directly with game developers to optimize their titles and bring them successfully to market on AMD hardware\nServe as the primary technical point of contact for partner game studios\nApply a data-driven approach to analyzing and improving rendering performance\nDebug and resolve graphics and performance issues spanning game engines, graphics APIs, and the GPU\nWork with AMD's architecture specialists to influence and improve future products\nStay informed of graphics, gaming, and hardware trends, especially in rendering and GPU architecture\nPREFERRED EXPERIENCE:\nStrong C/C++ programming background with a keen attention to detail\nSolid understanding of modern graphics APIs (Direct3D 12 required; Vulkan a plus)\nKnowledge of rendering techniques, graphics pipelines, and modern game engines (Unreal Engine a strong plus)\nFamiliarity with GPU internals, ISA, and GPU profiling/optimization\nConsole and other platform development experience a plus\nStrong communication, presentation, and negotiation skills\nNative or near-native written and spoken Korean is mandatory as you will be communicating with external customers\nACADEMIC CREDENTIALS:\nBachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent \nLOCATION:\nSeoul, Korea\n#LI-D&I\nBenefits offered are described: AMD benefits at a glance.\nAMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.\nAMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.\n\nThis posting is for an existing vacancy.","description_format":"text","description_chars":6563,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":true},"security_clearance":false,"languages":[{"language":"Korean","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming","Game Development","Computer Components","AI Chips & Accelerators"],"lifecycle":[{"event":"open","at":"2026-10-20T09:44:57Z"}],"visa":[],"liveness":{"score":9,"band":"cold","label":"Long shot","p_open":1,"p_active":0.326,"p_room":0.28,"age_days":110,"expected_fill_days":20,"reasons":["conf:1","stale_co","velocity","win:tail","crowd:brand"],"computed_at":"2026-10-23T05:54:15Z"},"pay":null,"html_url":"https://alion.io/job/amd-staff-software-development-technology-engineer-games","json_url":"https://alion.io/job/amd-staff-software-development-technology-engineer-games.json","meta":{"generated_at":"2026-10-24T00:04:04Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":69,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-25T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":93},"rest":"https://alion.io/mcp/rest/get_company?id=93"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Famd-staff-software-development-technology-engineer-games"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Famd-staff-software-development-technology-engineer-games"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Famd-staff-software-development-technology-engineer-games"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/amd-staff-software-development-technology-engineer-games\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Famd-staff-software-development-technology-engineer-games"}]}