{"id":2991415,"url":"https://alion.io/job/apple-simulation-pipeline-technical-artist-special-projects-jeff-lind","title":"Simulation Pipeline Technical Artist - Special Projects (Jeff Lind)","company":{"id":12,"name":"Apple","domain":"apple.com","url":"https://alion.io/company/apple","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Apple Jobs","truth_index":{"grade":"A","score":91,"open_postings":885,"ghost_share":0.001,"stale_share":0.158,"repost_share":0.002,"time_to_fill_p50_days":97,"computed_at":"2026-10-29T05:49:05Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Cupertino, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":173000,"max_usd":356000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":56},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Houdini","optional":false},{"name":"Maya","optional":false},{"name":"Python","optional":false},{"name":"Synthetic Data","optional":false},{"name":"C++","optional":true},{"name":"Substance 3D Designer","optional":true}],"status":"live","first_seen_at":"2026-09-01T22:44:42Z","employer_posted_date":"2026-10-21","last_verified_at":"2026-10-29T14:06:45Z","board_verified":true,"closed_at":null,"days_open":57,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":57},"description":"Play a role in bringing Apple technology to the world. We are looking for a hardworking, dedicated, and results-oriented 3D Tech Artist. You would join a team building world simulations. Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.\nDescription\nAs a Simulation Pipeline Technical Artist in the Special Projects Simulation group, you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects enabling AI/ML-based products and features. Our ideal team member brings experience with video game and film techniques, but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations that can scale. We always value team members who can collaborate effectively with cross-functional teams across the organization.\nMinimum Qualifications\nAt least 5 years of experience working as a Technical Artist in video games, animation, and/or VFX\nStrong Python skills for data creation and manipulation\nExperience building pipelines and processes to generate images and outputs by marshaling data through multiple DCCs with custom code\nStrong experience with USD format, tools and APIs. The best candidates will help us use this key technology in better ways.\nExperienced Maya user\nExperience with Maya, Houdini, or other DCC programming APIs.\nProven track record of innovating new tools and techniques to speed up artist workflow and efficiency\nStrong understanding of shading, lighting, texturing and materials\nPreferred Qualifications\nStrong familiarity with digital sculpting, modeling, and command of mesh topology.\nExperience with lighting: especially procedural systems.\nExperience creating shaders\nExperience with procedural materials, Substance Designer or similar\nC++ programming experience","description_format":"text","description_chars":2580,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development","Operating Systems","Smartwatches & Fitness Trackers","Tablets"],"lifecycle":[{"event":"open","at":"2026-10-21T10:03:15Z"}],"visa":[{"country":"US","licensed_sponsor":true,"evidence":"H-1B filings in 12 months: 6,350 · green card filings: 37","filings_12m":6350,"filings_prev_12m":6527,"green_card_filings_12m":37,"median_offered_wage_usd":177355,"route":null,"cap_exempt":false,"checked_at":"2026-10-29T16:27:21+00:00","sources":["US Department of Labor: LCA disclosure data (H-1B, H-1B1, E-3)","US Department of Labor: PERM disclosure data (green cards)"],"filings_for_role_12m":2720}],"liveness":{"score":67,"band":"ok","label":"Likely open","p_open":1,"p_active":0.936,"p_room":0.72,"age_days":57,"expected_fill_days":97,"reasons":["conf:0","urgency","velocity","win:mid","crowd:brand"],"computed_at":"2026-10-29T05:49:05Z"},"pay":null,"html_url":"https://alion.io/job/apple-simulation-pipeline-technical-artist-special-projects-jeff-lind","json_url":"https://alion.io/job/apple-simulation-pipeline-technical-artist-special-projects-jeff-lind.json","meta":{"generated_at":"2026-10-29T17:26:55Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":26133,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-30T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":12},"rest":"https://alion.io/mcp/rest/get_company?id=12"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fapple-simulation-pipeline-technical-artist-special-projects-jeff-lind"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fapple-simulation-pipeline-technical-artist-special-projects-jeff-lind"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fapple-simulation-pipeline-technical-artist-special-projects-jeff-lind"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/apple-simulation-pipeline-technical-artist-special-projects-jeff-lind\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fapple-simulation-pipeline-technical-artist-special-projects-jeff-lind"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":2991415}},{"tool":"search_jobs","arguments":{"company":"apple.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":2991415},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. 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