{"id":167746,"url":"https://alion.io/job/ascent-technical-artist","title":"Technical Artist","company":{"id":21479,"name":"Ascent Robotics","domain":"ascent.ai","url":"https://alion.io/company/ascent","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Breezy","truth_index":{"grade":"B","score":75,"open_postings":3,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-16T05:45:00Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Tokyo, Japan"],"countries":["JP"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":32000,"max_usd":86000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":104},"experience_years_min":null,"visa_sponsorship":true,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Adobe Photoshop","optional":false},{"name":"Blender","optional":false},{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"Digital Twin","optional":false},{"name":"Houdini","optional":false},{"name":"Python","optional":false},{"name":"Substance 3D Painter","optional":false}],"status":"live","first_seen_at":"2025-10-08T08:28:50Z","employer_posted_date":"2025-10-08","last_verified_at":"2026-10-16T08:40:29Z","board_verified":true,"closed_at":null,"days_open":373,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":372},"description":"Are you interested in capitalizing on your strengths and working to solve interesting problems? or are you interested in cultivating more skills and knowledge and want to test yourselves in the best of new challenges? We are looking for senior technical artists who are motivated and interested in making a difference together with our multinational team of experts led by Ken Kutaragi aka father of PlayStation.\nAt Ascent we are creating a passionate and engaging culture, combining the best of academia and product-led environments, providing a balance of structure and flexibility. Our approach encourages collaboration across all groups within the team, leading to creativity and innovative breakthroughs at the forefront of digital twin, AI and robotics.\nResponsibilities\nCreate high-quality 3D models for our digital twin solutions.\nPerform polygon modeling with proficiency.\nHandle PBR pipeline.\nDevelop tools to streamline different pipelines. \nRequirements\nProficient in Blender and Photoshop, experience with UV unwrapping and texturing processes and familiar with Substance Painter or equivalent software.\nProficient in Houdini with a strong knowledge of VEX code.\nProficient in Python, capable of developing tools to streamline different pipelines. \nProficient in JS, C#, or (C / C++ are welcomed).\nFamiliar with rendering workflow e.g. Blender Eevee, Cycles, and lighting setups.\nStrong skills in polygon modeling and being able to create high-quality, detailed assets.\nComfortable working with various workflows, including game production, 3D animation, video compositing, and web-based applications.\nGood attitude and efficient work habits.\nAbility to work under pressure and meet deadlines.\nOpen to using various mainstream software and tools. Willing to adapt to new technologies, including AI, and not confined to a single solution.\nDemonstrates the ability to rapidly create proof of concepts (POCs). \nChallenges\nModeling to solve hard problems like transparent items, products with holograms etc.\nModeling a wide range of items which come in different sizes and shapes. \nNote\nPlease submit your resume, portfolio, and a brief description of your relevant experience. Additionally, provide an estimated time frame for completing typical tasks.\nInterview Process\nIt will approximately take about 1-1.5 months to complete the entire interview process. We currently conduct interviews online, and they are typically structured as below. Please note the process might vary depending on the position you are being considered for.\nCV Review → 1-2 Non-Technical & Technical Interviews → Final Interview → Offer\nBenefits\n Competitive Salary - Reviewed twice a year\nFlextime - Core time (10am - 4pm)\nPaid Holiday - 15 days per year (prorated)\nHolidays - Sat & Sun, Japanese national holidays, and other days defined by the company\nJapanese Social Insurance - Pension, Health, Unemployment and Worker’s Accident Comp\nLanguage Learning Support (Japanese / English)\nSelf-development Support\nGym Expense Support\nParental Leave and Support\nFree Bottled Drinks and Coffee \nRelocation Support (available for overseas candidates)\nVisa support (available for non-Japanese candidates)\nLife at Ascent\nEnglish Speaking Environment\nMultinational Teams (over 10 nationalities)","description_format":"text","description_chars":3272,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"Japanese","level":"All levels","optional":false},{"language":"English","level":"All levels","optional":false}]},"benefits":["Parental leave"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":true,"industries":["Game Development","Industrial Robotics","Robotic Software & Control Systems"],"lifecycle":[{"event":"open","at":"2025-10-08T08:28:50Z"}],"visa":[],"liveness":{"score":8,"band":"cold","label":"Long shot","p_open":1,"p_active":0.277,"p_room":0.28,"age_days":372,"expected_fill_days":38,"reasons":["conf:2","win:tail","crowd:"],"computed_at":"2026-10-16T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/ascent-technical-artist","json_url":"https://alion.io/job/ascent-technical-artist.json","meta":{"generated_at":"2026-10-16T13:32:43Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":12990,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-17T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":21479},"rest":"https://alion.io/mcp/rest/get_company?id=21479"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fascent-technical-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fascent-technical-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fascent-technical-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/ascent-technical-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fascent-technical-artist"}]}