{"id":837087,"url":"https://alion.io/job/astridentertainment-senior-gameplay-engineer","title":"Senior Gameplay Engineer","company":{"id":670115,"name":"Astrid Entertainment","domain":"astridentertainment.com","url":"https://alion.io/company/astridentertainment","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workable","truth_index":{"grade":"B","score":75,"open_postings":4,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-11-04T06:34:25Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"posting_text","remote_working_hours":null,"hiring_geo_confidence":"inferred","locations":[],"countries":[],"hiring_countries":["US","GB"],"hiring_countries_total":2,"salary":null,"salary_estimate":{"min_usd":50000,"max_usd":142000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":117},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Copilot","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-07-22T00:00:00Z","employer_posted_date":"2026-07-22","last_verified_at":"2026-11-04T02:41:18Z","board_verified":true,"closed_at":null,"days_open":105,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":105},"description":"Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving, and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling, and community-driven play.\nOur team spans the US, the UK, and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronize, huddle and build our culture.\nJob Description\nAstrid is seeking an experienced Senior Gameplay Engineer to join its small and thoughtful team as we push the boundaries in gaming and IP and offer fans new meaningful worlds and experiences.\nWe are looking for an individual who has a passion for co-op games that offer players creative tools to craft, build and shape environments. You also have a deep understanding of the systemic design, rapid iteration of the relevant technologies and processes that enable this.\nThis is a remote position on a fully distributed team.\nWHO YOU ARE\nYou are passionate about games and what they mean for our players \nYou are proactive and take initiative\nYou are a problem solver with a positive mindset who likes a challenge\nYou care about code quality and reducing technical debt \nYou consistently address issues as you encounter them \nYou like to experiment and innovate\nYou work well with others and communicate technical concepts clearly\nYou have a continuous improvement mindset\nWHAT YOU WILL DO\nEngineer systems, implement features and tests in C++ and Blueprints.\nPrototype gameplay features in collaboration with design and engineering \nIdentify and highlight potential problems and risks with proposed solutions \nShare knowledge, mentor and support colleagues in your area of expertise\nChampion engineering quality (code reviews, automated tests, release processes)\nPlan, estimate and prioritize work\nRequirements\n5+ years of experience developing video games\nSolid knowledge of Unreal Engine\nProven experience engineering gameplay systems\nProven engineering and code design skills\nProblem-solving, debugging and optimisation skills\nSolid knowledge of C++\nExperience with AI tools like Github Copilot\nTechnical communication skills\nAbility to create and maintain technical documentation\nBonus Experience\nExperience with Epic’s Gameplay Ability System (GAS)\nExperience with development of systemic games ((emergent mechanics, interlocking systems, simulation-driven worlds, sandbox or co-op titles)\nExperience with peer-to-peer and/or client/server multiplayer\nFamiliarity with Steam and/or Epic Game Store\nBenefits\nGreat compensation package and equity\nPrivate health insurance\nPension\nUnlimited vacation days. 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