Salary
≈ $12k – $32k per year (Estimated)
Location
In office (Ho Chi Minh City)
Employment
Full-Time
Confirmed on the employer's own hiring board on Oct 23, 2026. First seen by Alion on Oct 20, 2026.
Overview
Company
Impact
Profile match
Headquartered in Luxembourg City, Luxembourg, Athena Studio is a software company that develops an AI-native concept-to-market operating system designed specifically for fashion and retail brands. Its enterprise platform centralizes product data, automates administrative processes, and incorporates an intelligent assistant to streamline workflows from initial collection ideation to production. By eliminating manual data entry and connecting cross-functional teams, it enables apparel organizations to accelerate cycle times and bring products to market faster.
I. KEY JOB DUTIES
- Plan and develop mobile game projects on the Cocos platform (Cocos2d-x or Cocos Creator).
- Meet with the design team to discuss game ideas and specifications, then implement new features based on the game design plans and give technical feedback.
- Work closely with Game Artists to bring art, Spine animations, and UI into the game efficiently.
- Define the technical strategy, architecture, and development pipeline for game projects.
- Write efficient, reusable, and reliable code (C++ for Cocos2d-x, TypeScript/JavaScript for Cocos Creator).
- Ensure performance, quality, and responsiveness on iOS and Android; find and fix bottlenecks, bugs, memory leaks, and code errors in a timely manner.
- Build and maintain native bridges (JNI for Android, Objective-C/C++ for iOS) and integrate third-party SDKs.
- Build game patches, hot updates, and live-update flows.
- Mentor junior developers and review code to keep engineering practices high.
- Write unit tests for critical game logic.
- Use AI-assisted development tools to improve productivity and review their output critically.
II. EDUCATIONAL REQUIREMENTS / SKILLS / ABILITIES
- Bachelor's degree in Computer Science, Computer Engineering, or a related field, or equivalent experience.
- 4+ years in mobile game development, including 3+ years of deep experience with Cocos (Cocos2d-x or Cocos Creator).
- Full-cycle experience shipping games to the App Store and Google Play.
- Proficiency in C++ (Cocos2d-x) or TypeScript/JavaScript (Cocos Creator).
- Solid knowledge of 2D rendering pipelines, textures, Spine animations, and GUI implementation.
- Optimization skills: memory management (including reference counting), memory-leak tracking, draw calls, and asset size.
- Experience building native bridges (JNI for Android, Objective-C/C++ for iOS).
- Proven experience integrating mobile SDKs (Ads, Analytics, IAP, Social Login).
- Familiarity with Git and build tools (CMake, Gradle, Xcode).
- Strong understanding of Scrum/Agile.
- Good English reading and writing for collaboration in an international environment.
- Strong critical thinking, architectural design, troubleshooting, and attention to detail.
- Ability to use AI tools (e.g., ChatGPT, GitHub Copilot) effectively and to evaluate and adapt AI-generated solutions.
Nice to have
- Experience with hot update and live-update pipelines.
- Experience with automated testing and unit-test frameworks.
- Experience with SVN or Perforce.
- Experience mentoring junior developers and leading code reviews.
- Open-mindedness and a willingness to learn new technologies.
- Familiarity with Unity or Unreal Engine is a plus.
III. WHY YOU’LL LOVE WORKING HERE
- Great facility to work in. You will have a MacBook and extra high-definition screens
- Premium health insurance package and annual medical check-up
- Sponsorship for training courses
- Interesting activities: gym/fitness club at work, English club, corporate social responsibility events...
- Attractive signing bonus for important positions
- With regular discussions with the CEO, founders, and executives of the company, you will have a lot of opportunities to learn from experts in their fields
- Annual bonus and project bonus
- International opportunities to expose and grow
- At least one abroad travels every year. We often send our elites to international conferences like GDC, WWDC, Google I/O... to update on the latest technology
- Full labor insurance (social, health, unemployment)
- Annual leave 12 days / sick leave 2 days / remote work 12 days
- Free food & drinks, kitchen at work, PlayStation after work
- Friday evening party, happy hour, team activities, and awesome parties…
IV. FURTHER INFORMATION
- Working hours: Monday to Friday (8:30 -18:00)
- Working location: Olympus Building, 40A Lam Son Street, Tan Son Hoa Ward, Ho Chi Minh City (formerly Ward 2, Tan Binh District).
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