{"id":2069769,"url":"https://alion.io/job/audiomob-software-engineer-sdk-unity","title":"Software Engineer (SDK, Unity)","company":{"id":672173,"name":"Audiomob","domain":"audiomob.com","url":"https://alion.io/company/audiomob","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Abu Dhabi, United Arab Emirates"],"countries":["AE"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":53000,"max_usd":143000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":93},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"AI Agents","optional":false},{"name":"C#","optional":false},{"name":"Kotlin","optional":false},{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-10-08T05:12:58Z","employer_posted_date":"2026-10-08","last_verified_at":"2026-10-12T12:55:36Z","board_verified":true,"closed_at":null,"days_open":4,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":4},"description":"Audiomob was founded on the core principle that there is a better way to monetise apps.\nAudiomob is the industry leader in mobile in-app audio advertising. We push the boundaries of technology to create non-intrusive and highly scalable advertising solutions. At Audiomob, we believe in combining the power of audio, technology, and AI to create seamless and engaging ad experiences for users and effective monetization strategies for game developers and app publishers.\nWe thrive on creativity, collaboration, and a commitment to excellence in everything we do.\nAbout the Role\nWe are seeking a highly skilled and motivated Software Engineer with extensive Unity and C# experience to join our SDKs team. Your expertise and experience will be key to developing our industry-leading Unity SDK, which serves tens of millions of daily active users. As part of our SDK team, you'll also be comfortable working in native Swift or Kotlin.\nKey Responsibilities:\nWork with the SDK team on the design, development, and maintenance of Audiomob's audio advertising Unity SDK.\nWork closely with some of the best-known game and app developers in the world to turn their needs into technical solutions.\nWrite clear, maintainable, and well-documented code.\nHelp build and document robust APIs for third-party developers integrating the SDK.\nImprove the SDK's performance, stability, and compatibility across Unity versions and target platforms\nLead by example, demonstrate what good looks like, and foster a high-performance engineering environment.\nRapidly troubleshoot, debug, and resolve technical issues, even under strict time constraints.\nActively participate in coding, code reviews, and architecture discussions to maintain technical excellence.\nIdentify and resolve technical challenges, ensuring timely and high-quality delivery.\nExcel in a dynamic environment with the ability to adapt to changing priorities and demands.\nStay updated on emerging Unity trends to identify opportunities for improvements and enhancements.\nQualifications:\n5+ years of professional software development experience.\nExtensive experience with Unity and deep understanding of its architecture, APIs, and core features.\nProven experience with either Swift or Kotlin.\nExcellent C# development skills, with a focus on performance, concurrency, and memory management.\nDemonstrable experience taking ownership of complex solutions within large codebases.\nStrong problem-solving skills with a proactive approach to identifying and resolving technical challenges.\nExcellent communication and interpersonal skills.\nAbility to maintain composure and effectiveness under pressure.\nExperience with agentic-first engineering workflows.\nNice-to-have:\nBachelor’s or Master’s degree in Computer Science.\nExperience building mobile SDKs used at scale.\nIn-depth understanding of the advertising technology industry is a plus.\nWe’re building a diverse, inclusive team:\nDiversity and representation matters to us all. While the forward journey of representation in the game and tech sectors is improving, we recognise that there is still work to be done. We know that the future we want to see should be reflected in our own team and values. 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