{"id":3084030,"url":"https://alion.io/job/avanade-senior-game-designer","title":"Senior Game Designer","company":{"id":7762,"name":"Avanade","domain":"bit.ly","url":"https://alion.io/company/avanade","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"HeadHunter","truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"contractor","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["San Francisco, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":115000,"max_usd":234000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":52},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[],"status":"live","first_seen_at":"2026-10-07T00:08:54Z","employer_posted_date":null,"last_verified_at":"2026-10-07T00:08:54Z","board_verified":false,"closed_at":null,"days_open":18,"trust":{"level":"not_scored","repost_count":null,"flags":[],"days_open":18},"description":"About Contra Labs\nContra Labs sits at the intersection of human creativity and AI. We partner with leading AI labs and product companies to improve their tools across design, video, development, and beyond. Our research is grounded in how top creatives actually work, studying the patterns behind what gets created, what gets chosen, and what resonates. We believe human input will always be at the center of net new creation, and our mission is to help shape technology so human creativity can be amplified to create what today is unimaginable.\nBy joining the Contra Labs network you gain access to paid projects with some of the most innovative companies building the next generation of creative and AI-powered tools.\nHow It Works\nThis is an application to join the network and be eligible for roles as they arise. Projects are staffed on an as-needed basis, typically 5 to 10 hours at a time, though some may extend into longer engagements. In unique cases, we may have full-time roles available as well. When a project matches your skill set, we'll reach out with details and timeline.\nTo Join the Network\nPortfolio review - We'll assess your Contra profile and portfolio for strength in content design, with a focus on ad creative and performance-driven visual content.\n\nRecord a 30 second intro video - Share a quick 30 second introduction so we can get to know you.\n\nComplete profile - Once you’ve applied, we recommend completing your profile for better job matches and setting up your wallet so you can get paid when a job comes through.\n\nWhat You May Work On\nEvaluate AI-generated games and interactive experiences for gameplay quality, technical execution, and overall player experience\n\nProvide clear, structured feedback on gameplay loops, mechanics, controls, physics, level design, UI, visual feedback, and overall game feel\n\nHelp define quality benchmarks and evaluation criteria for what great AI-generated games should look, feel, and play like\n\nIdentify common failure modes 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