{"id":2042384,"url":"https://alion.io/job/behaviour-interactive-programming-technical-lead-chef-fe-technique-de-programmation","title":"Programming Technical Lead | Chef ·fe technique de programmation","company":{"id":6535,"name":"Behaviour Interactive","domain":"bhvr.com","url":"https://alion.io/company/behaviour-interactive","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Lever","truth_index":{"grade":"A","score":95,"open_postings":4,"ghost_share":0,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":74,"computed_at":"2026-10-09T06:01:00Z"}},"role":"Leadership","role_family":"Leadership","seniority":"lead","employment_type":null,"work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Montreal, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":67000,"max_usd":145000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":51},"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-10-07T15:10:21Z","employer_posted_date":"2026-10-07","last_verified_at":"2026-10-10T00:17:59Z","board_verified":true,"closed_at":null,"days_open":2,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":2},"description":"We are looking for a Programming Technical Lead to join a central team dedicated to developer productivity across Behaviour's productions. Members of this team are embedded in production teams for missions long enough to make a lasting impact, working alongside their programmers and technical leadership to make them faster and more effective, and then carry what they have learned to the next production. These productions range from live games to projects in development, built on Unreal Engine and Unity, and include online multiplayer titles.\nAs an Programming Technical Lead, you will not manage people, but you will change how teams work, improving both their productivity and the quality and stability of what they deliver.\nIn this role you will :\nMake the team faster and more effective. You will identify what slows the programming team down or hurts the quality and stability of its work, and address it hands-on: building or improving tools and pipelines, automating repetitive work, developing new functionality, debugging, or tracking down the hard-to-fix bugs that nobody else has been able to crack.\nPartner with the production's technical leadership. You will work closely with the technical director, the lead programmer, and the other tech leads to agree on where your efforts will have the most impact, making sure improvements support the production's roadmap rather than compete with it.\nMentor programmers. You will help the whole programming team grow, sharing software development best practices through tech talks, workshops, pair programming, and day-to-day collaboration.\nWork across disciplines. You will collaborate with representatives of every part of game production, including artists, designers, and producers, and improve their workflows wherever programming is involved, from content pipelines to editor tools.\nShare what you learn. You will keep the central team informed of your progress, and bring back the lessons learned on each production, what worked and what did not, so that every future production benefits from them.\n\nWhat we're looking for :\nA minimum of 3 years of experience as a technical lead on a game production, with at least one title shipped in that role;\nA proven track record of leading lasting technical change: earning the trust of programmers and tech leads, rallying teams around improvements, and communicating clearly with people at every level of the production;\nA true generalist profile, comfortable across a wide range of areas, with strong experience in tools, pipelines, and build systems, and ideally in gameplay, backend, and other areas;\nStrong experience with Unity and C#; experience with Unreal Engine and C++ is a strong asset;\nExperience programming online multiplayer games is a plus;\nA keen interest in how the craft of software development is evolving, and a taste for experimenting with new tools and approaches to find what actually works.\nDans ce rôle, tu devras :\nRendre l'équipe plus rapide et plus efficace. Tu identifieras ce qui ralentit l'équipe de programmation ou nuit à la qualité et à la stabilité de son travail, attaqueras concrètement : en créant ou en améliorant des outils et des pipelines, en automatisant les tâches répétitives, en développant de nouvelles fonctionnalités, en déboguant, ou en traquant les bogues coriaces que personne d'autre n'a réussi à résoudre.\nTravailler en partenariat avec la direction technique de la production. Tu collaboreras étroitement avec le directeur technique, le team lead de programmation et les autres leads techniques pour vous entendre sur les endroits où vos efforts auront le plus d'impact. Tu t'assureras que les améliorations soutiennent la feuille de route de la production plutôt que de lui faire concurrence.\nFaire du mentorat auprès des programmeurs. Tu aideras toute l'équipe de programmation à progresser en partageant les bonnes pratiques de développement logiciel par des présentations techniques, des ateliers, de la programmation en binôme et la collaboration au quotidien.\nTravailler de façon multidisciplinaire. Tu collaboreras avec des représentants de toutes les disciplines de la production de jeux, notamment les artistes, les designers et les producteurs. Tu amélioreras leurs flux de travail partout où la programmation entre en jeu, des pipelines de contenu aux outils d'éditeur.\nPartager les apprentissages. Tu tiendras l'équipe centrale informée de tes progrès et rapporteras les leçons tirées de chaque production, ce qui a fonctionné comme ce qui n'a pas fonctionné, afin que chaque production future puisse en bénéficier.\nCe que nous recherchons :\nUn minimum de 3 ans d'expérience comme lead technique sur une production de jeu, avec au moins un titre lancé dans ce rôle;\nUne capacité démontrée à mener des changements techniques durables : gagner la confiance des programmeurs et des leads techniques, rallier les équipes autour des améliorations et communiquer clairement avec les gens à tous les niveaux de la production;\nUn vrai profil généraliste, à l'aise dans un large éventail de domaines, avec une solide expérience en outils, pipelines et systèmes de build, et idéalement en gameplay, en backend ou dans d'autres domaines;\nUne solide expérience avec Unity et C#; une expérience avec Unreal Engine et C++ est un atout important;\nUne expérience en programmation de jeux multijoueurs en ligne est un atout;\nUn intérêt marqué pour l'évolution du métier de développeur logiciel et le goût d'expérimenter de nouveaux outils et de nouvelles approches pour trouver ce qui fonctionne vraiment.","description_format":"text","description_chars":5565,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"Canada","iso":"CA","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming"],"lifecycle":[{"event":"open","at":"2026-10-07T18:22:16Z"}],"visa":[{"country":"CA","licensed_sponsor":true,"evidence":"Positions approved through LMIA in 12 months: 23","filings_12m":23,"filings_prev_12m":24,"green_card_filings_12m":null,"median_offered_wage_usd":null,"route":"Global Talent Stream; High Wage","cap_exempt":false,"checked_at":"2026-10-03T21:10:52+00:00","sources":["ESDC: employers issued a positive LMIA"],"filings_for_role_12m":1}],"liveness":{"score":90,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.903,"p_room":1,"age_days":1,"expected_fill_days":74,"reasons":["conf:1","velocity","win:early"],"computed_at":"2026-10-09T06:01:00Z"},"pay":null,"html_url":"https://alion.io/job/behaviour-interactive-programming-technical-lead-chef-fe-technique-de-programmation","json_url":"https://alion.io/job/behaviour-interactive-programming-technical-lead-chef-fe-technique-de-programmation.json","meta":{"generated_at":"2026-10-10T01:28:16Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":2630,"day_limit":5000,"remaining_today":2370,"minute_limit":60,"resets_at":"2026-10-11T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":6535},"rest":"https://alion.io/mcp/rest/get_company?id=6535"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fbehaviour-interactive-programming-technical-lead-chef-fe-technique-de-programmation"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fbehaviour-interactive-programming-technical-lead-chef-fe-technique-de-programmation"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fbehaviour-interactive-programming-technical-lead-chef-fe-technique-de-programmation"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/behaviour-interactive-programming-technical-lead-chef-fe-technique-de-programmation\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fbehaviour-interactive-programming-technical-lead-chef-fe-technique-de-programmation"}]}