{"id":758799,"url":"https://alion.io/job/bigger-games-level-designer","title":"Level Designer","company":{"id":49311,"name":"Bigger Games","domain":"biggergames.com","url":"https://alion.io/company/bigger-games","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Ashby","truth_index":{"grade":"D","score":49,"open_postings":13,"ghost_share":0.846,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-31T05:58:55Z"}},"role":"Games","role_family":"Games","seniority":"junior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Istanbul, Turkey"],"countries":["TR"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":2,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[],"status":"live","first_seen_at":"2026-09-09T07:04:27Z","employer_posted_date":"2026-09-09","last_verified_at":"2026-10-31T18:23:05Z","board_verified":true,"closed_at":null,"days_open":52,"trust":{"level":"ok","repost_count":0,"flags":["company_stale"],"days_open":51},"description":"ABOUT BIGGER GAMES\nWe're looking for a Level Designer who will grow with the challenges of chart-topping games. At Bigger, Level Designers combine creativity, player understanding, and data to craft engaging experiences that keep millions of players challenged and entertained.\nYou’ll work closely with Product Managers, Game Developers, and Game Artists to create, test, and continuously improve levels while shaping the overall player experience.\nIf you are a passionate Level Designer who loves puzzle games, enjoys understanding what makes a level fun, and shares our passion for playing and crafting great games, come and join us!\nABOUT THIS ROLE:\nDesign, build, test, and continuously improve engaging levels for our games\n\nBalance difficulty and progression to create a smooth, challenging, and enjoyable player experience\n\nAnalyze player behavior, game metrics, and level performance to identify opportunities for improvement\n\nCombine creativity and data to iterate on existing levels and create new gameplay experiences\n\nCollaborate closely with Product Managers, Game Developers, and Game Artists to bring levels and gameplay ideas to life\n\nPlaytest levels regularly and fine-tune them based on player behavior, data, and team feedback\n\nContribute new ideas for game mechanics, features, and level design improvements\n\nFollow the puzzle and hybrid-casual market closely to understand emerging mechanics, trends, and player expectations\n\nContribute to improving our level design tools, workflows, and processes\n\nYOU COULD BE A GREAT FIT IF:\nBachelor’s Degree in a related field\n\n2+ years of experience in Level Design, Game Design, Product, or a similar role in the mobile gaming industry\n\nStrong understanding of puzzle game mechanics, level progression, and difficulty balancing\n\nAnalytical mindset with the ability to interpret game data and turn insights into design decisions\n\nGood understanding of player behavior, engagement, and retention\n\nStrong sense of gameplay experience with great attention to detail\n\nAbility to rapidly test, iterate, and improve ideas 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