{"id":4010543,"url":"https://alion.io/job/boostbase-group-unity-technical-artist","title":"Unity Technical Artist","company":{"id":4486027,"name":"Boostbase Group","domain":"boostbasegroup.com","url":"https://alion.io/company/boostbase-group","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":null,"truth_index":null},"role":"Games","role_family":"Games","seniority":null,"employment_type":"part_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":null,"hiring_geo_confidence":"inferred","locations":["Ukraine"],"countries":["UA"],"hiring_countries":["UA"],"hiring_countries_total":1,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-11-10T09:41:30Z","employer_posted_date":null,"last_verified_at":"2026-11-10T09:41:30Z","board_verified":false,"closed_at":null,"days_open":1,"trust":{"level":"not_scored","repost_count":null,"flags":[],"days_open":1},"description":"We are looking for an experienced Unity Technical Artist to help improve the visual quality and overall presentation of an existing 3D farming game designed for web browsers.\n\nThe main goal is to make the game look more polished, attractive, and visually consistent while ensuring smooth performance and efficient resource usage in a browser environment.\n\nResponsibilities:\n\nImprove the visual quality of existing 3D assets, materials, and textures.\n\nEnhance lighting, shadows, and environmental visuals.\n\nImprove the overall look and feel of the game while maintaining its existing art direction.\n\nOptimize materials, shaders, textures, and rendering settings for WebGL.\n\nIdentify visual and technical bottlenecks affecting browser performance.\n\nSuggest improvements to the environment, atmosphere, and visual presentation.\n\nBalance visual quality with performance to ensure smooth gameplay across different devices.\n\nRequirements:\n\nStrong experience with Unity and Technical Art.\n\nExperience optimizing 3D games for WebGL and browser environments.\n\nGood understanding of lighting, materials, shaders, textures, and rendering pipelines.\n\nExperience with 3D environment art and visual polishing.\n\nUnderstanding of performance optimization, draw calls, batching, texture memory, and GPU limitations.\n\nAbility to evaluate existing projects and suggest practical visual and technical improvements.\n\nNice to Have:\n\nExperience with farming, simulation, or casual games.\n\nStrong artistic sense and understanding of environment composition.\n\nExperience improving the visuals of existing games without completely rebuilding their assets.\n\nProject Scope:\n\nThis is an existing game, so the focus is on improving and polishing what is already there rather than creating everything from scratch. We are also open to your suggestions on how to make the game more visually appealing and technically efficient.\n\nTo Apply:\n\nPlease share examples of Unity projects where you worked on visual improvements, environment art, lighting, materials, or WebGL optimization. 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