{"id":1236660,"url":"https://alion.io/job/bytedance-software-engineer-unity-engine-and-xr","title":"Software Engineer, Unity Engine and XR","company":{"id":13,"name":"ByteDance","domain":"bytedance.com","url":"https://alion.io/company/bytedance","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Feishu","truth_index":{"grade":"A","score":91,"open_postings":10225,"ghost_share":0.062,"stale_share":0,"repost_share":0.003,"time_to_fill_p50_days":418,"computed_at":"2026-10-20T05:45:00Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["San Jose, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":140000,"max_usd":335000,"period":"year","method":"role_country_seniority_unknown","sample_n":116},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"Pico SDK","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2022-12-07T01:18:46Z","employer_posted_date":"2026-09-25","last_verified_at":"2026-10-20T17:26:32Z","board_verified":true,"closed_at":null,"days_open":1413,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":1413},"description":"岗位职责 / Responsibilities\nAbout the Team:\nThe PICO Developer Technology team is dedicated to building the foundational technologies that enable immersive XR experiences. Our team is responsible for developing and optimizing XR technologies across the software stack, including runtime software, developer SDKs, and game engines. 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