{"id":2683444,"url":"https://alion.io/job/capcom-environment-artist","title":"Environment Artist","company":{"id":1817286,"name":"CAPCOM","domain":"capcom.co.jp","url":"https://alion.io/company/capcom-co-jp","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"HRMOS","truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Osaka, Japan"],"countries":["JP"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":30000,"max_usd":80000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":104},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Adobe 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Substance Painter, Maya, ZBrush)\n・In depth knowledge of modeling for game ready assets and optimization techniques\n・Strong knowledge of PBR material and texture workflows\n・Self-motivated, team-player with good communication skills\n・Ability to create high-quality photorealistic game ready environment assets\n・Able to adapt to new workflows, techniques and learn new art creation packages\nPreferred Skills\n・5+ years of experience creating high quality environment art for games/film\n・Japanese language proficiency or willingness to learn\n・Experience with Substance Designer\n・Experience with procedural/parametric generation tools and workflows\n・Knowledge of Capcom franchises\n職種 / 募集ポジション\nEnvironment Artist\n雇用形態\n正社員\n給与\n応相談 〜\nDetermined based on experience and skills and considering company regulations\n※Overtime allowance, holiday work allowance, late-night work allowance, commute allowance, etc. are paid separately\n勤務地\n5400037 大阪市中央区内平野町三丁目1番3号\n会社情報\n会社名株式会社カプコン\n設立年月日\n1979年(昭和54年) 5月30日\n創業年月日\n1983年(昭和58年) 6月11日\n代表者\n代表取締役社長 最高執行責任者 (COO)\n辻本春弘\n資本金\n332億39百万円\n(2026年3月31日現在)\n主要な事業内容\n家庭用テレビゲームソフト、モバイルコンテンツおよびアミューズメント機器等の企画、開発、製造、販売、配信ならびにアミューズメント施設の運営\n連結経営成績\n売上高 1,935億65百万円\n営業利益 752億95百万円\n経常利益 741億34百万円\n親会社株主に帰属する当期純利益 545億87百万円\n(2026年3月期実績)\n社員数\n連結 3,976名\n単体 3,593名\n(2026年3月31日現在)","description_format":"text","description_chars":1805,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"Japanese","level":"Advanced (C1)","optional":true}]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Console Games","Gaming Consoles"],"lifecycle":[{"event":"open","at":"2026-10-16T07:02:35Z"}],"visa":[],"liveness":{"score":5,"band":"cold","label":"Long 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