{"id":3622569,"url":"https://alion.io/job/cloud-imperium-games-programmeurse-online-online-programmer","title":"Programmeur·se Online / Online Programmer","company":{"id":453848,"name":"Cloud Imperium Games","domain":"cloudimperiumgames.com","url":"https://alion.io/company/cloudimperiumgames-2","size_band":"501-1000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":71,"open_postings":37,"ghost_share":0.405,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":60,"computed_at":"2026-11-07T05:47:08Z"}},"role":"Backend","role_family":"Backend","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Montreal, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Apache Kafka","optional":false},{"name":"C++","optional":false},{"name":"Docker","optional":false},{"name":"Git","optional":false},{"name":"Redis","optional":false},{"name":"Rust","optional":false},{"name":"TypeScript","optional":false}],"status":"live","first_seen_at":"2026-11-02T18:55:36Z","employer_posted_date":"2026-11-02","last_verified_at":"2026-11-07T17:52:51Z","board_verified":true,"closed_at":null,"days_open":5,"trust":{"level":"ok","repost_count":0,"flags":["company_stale"],"days_open":4},"description":"We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.\n-English Below-\nLa connaissance de l'anglais est requise pour ce poste car le/la titulaire devra collaborer quotidiennement avec nos équipes des studios internationaux et participer à des réunions de travail qui se déroulent exclusivement en anglais.\nCloud Imperium Games est une entreprise de développement de jeux vidéo de premier plan reconnue pour ses expériences de jeu innovantes et immersives. Nous nous consacrons à la création de jeux de haute qualité qui captivent et engagent les joueurs du monde entier.\nFondée en 2012 par le développeur de jeux renommé Chris Roberts, Cloud Imperium Games (CIG) est l'un des plus grands studios indépendants au monde, comptant plus de 1 000 employés, dédié à la livraison de jeux AAA de nouvelle génération. CIG est fière de penser hors des sentiers battus, d'encourager la créativité et de développer une technologie révolutionnaire. CIG croit en l'établissement de nouveaux standards pour l'industrie du jeu vidéo et la communauté dans son ensemble.\nQue ferez-vous ?\nDévelopper et tester de nouvelles fonctionnalités en ligne et intégrer des services backend dans le moteur de jeu\nConcevoir et implémenter un code bien structuré, fiable, maintenable et sans bug\nDévelopper et tester du code, corriger les bugs, profiler et optimiser le code si nécessaire\nConcevoir des services en ligne innovants en mettant l’accent sur la tolérance aux pannes, la scalabilité et la sécurité\nCollaborer avec les membres de l’équipe pour développer diverses fonctionnalités en ligne\nUtiliser des technologies Cloud Native afin de garantir que Star Citizen soit développé dans un écosystème durable\nFournir des outils et des applications permettant aux équipes LiveOps de gérer le jeu\nCommuniquer avec les autres membres de l’équipe, les clients internes et les parties prenantes externes dans différents studios pour définir les besoins\nIdentifier les obstacles techniques et proposer des solutions pour surmonter les risques identifiés\nDocumenter et participer aux revues de conception technique avec les autres ingénieurs logiciels\nTravailler avec l’équipe QA afin de fournir les informations nécessaires pour tester pleinement le code développé\nApporter un support aux clients internes pour les logiciels développés\nSe tenir informé des méthodes, pratiques et technologies de pointe en ingénierie logicielle\nRéaliser des revues de code pour les autres membres de l’équipe\nQu'attendons-nous de notre Programmeur·seOnline ?\nExcellente maîtrise de C++, avec au moins 5 ans d’expérience \nConnaissance TypeScript et Rust, un atout \nConnaissances et expérience dans l’utilisation de technologies de bases de données à grande échelle \nComprendre les fonctionnalités du jeu afin de fournir des API de services propres, bien définies et documentées \nSolide compréhension des concepts asynchrones \nAtout : Bonne connaissance des technologies cloud telles que les load balancers et HTTP/2 (streams) \nExpérience de travail avec Docker, Git, etc \nCompréhension des systèmes de pub/sub et des files de messages comme Kafka ou Redis PubSub \nCloud Imperium Games s'engage à employer une main-d'œuvre diversifiée. Les candidats qualifiés seront considérés sans égard à la race, la couleur, la religion, le sexe, l'origine nationale, l'âge, l'orientation sexuelle, l'identité de genre, l'expression de genre ou le handicap.\n------\nCloud Imperium Games is a leading game development company known for its innovative and immersive gaming experiences. We are dedicated to creating high-quality games that captivate and engage players worldwide.\nFounded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.\nWhat will you do?\nDevelop and test new online features and integrate backend services into the game engine \nDesign and implement a well-designed, reliable, maintainable, and well-tested code \nDevelop and test code, fix bugs, and profile and optimize code as needed \nDesign innovative online services with an emphasis on fault tolerance, scalability, and security \nCollaborate with team members to develop various online features \nUse Cloud Native technologies to ensure that Star Citizen is built within a sustainable ecosystem. \nProvide tools and applications to enable LiveOps teams to manage the game \nCommunicate with other team members, internal customers and external stakeholders across various studios to determine requirements \nIdentify technical obstacles and generate solutions to overcome identified risks \nDocument and participate in peer review of technical designs with other software engineers \nWork with the QA team to provide the information needed to fully test developed code \nProvide support to internal customers for developed software \nKeep up to date on state-of-the-art software engineering methods, practices and technologies \nPerform code reviews for other team members \nWhat do we expect from our Online Programmer ?\nHighly proficient in C++ with at least 5 years' experience \nAdditional Typescript and Rust knowledge \nKnowledge and experience of using database technologies at scale \nUnderstand game features to provide clean, well-defined, and documented service APIs \nDeep understanding of Async concepts \nNice-to have: Understanding of cloud-based technologies such as loadbalancer and http2/streams. \nExperience working with docker, git, etc \nUnderstanding of push/sub and message queues such as Kafka or Redis PubSub \nCloud Imperium Games is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.\nIf you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!","description_format":"text","description_chars":6339,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"French","level":"Advanced (C1)","optional":false}]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["PC Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-11-02T18:55:36Z"}],"visa":[],"liveness":{"score":95,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.946,"p_room":1,"age_days":4,"expected_fill_days":60,"reasons":["conf:3","urgency","win:early"],"computed_at":"2026-11-07T05:47:08Z"},"pay":null,"html_url":"https://alion.io/job/cloud-imperium-games-programmeurse-online-online-programmer","json_url":"https://alion.io/job/cloud-imperium-games-programmeurse-online-online-programmer.json","meta":{"generated_at":"2026-11-08T05:39:40Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":12298,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-09T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":453848},"rest":"https://alion.io/mcp/rest/get_company?id=453848"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fcloud-imperium-games-programmeurse-online-online-programmer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fcloud-imperium-games-programmeurse-online-online-programmer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fcloud-imperium-games-programmeurse-online-online-programmer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/cloud-imperium-games-programmeurse-online-online-programmer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fcloud-imperium-games-programmeurse-online-online-programmer"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":3622569}},{"tool":"search_jobs","arguments":{"company":"cloudimperiumgames.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":3622569},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. Docs: https://alion.io/developers"}}