{"id":2528664,"url":"https://alion.io/job/companion-group-senior-game-engineer","title":"Senior Game Engineer","company":{"id":3856681,"name":"Companion Group","domain":"companiongroup.io","url":"https://alion.io/company/companion-group","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Recruitee","truth_index":{"grade":"D","score":40,"open_postings":12,"ghost_share":1,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-20T05:45:00Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"posting_text","remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Germany"],"countries":["DE"],"hiring_countries":["DE"],"hiring_countries_total":1,"salary":null,"salary_estimate":{"min_usd":55000,"max_usd":145000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":109},"experience_years_min":6,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Amazon ECS","optional":false},{"name":"AWS","optional":false},{"name":"Azure","optional":false},{"name":"Azure PlayFab","optional":false},{"name":"C++","optional":false},{"name":"GCP","optional":false},{"name":"Go","optional":false},{"name":"JavaScript","optional":false},{"name":"Lua","optional":false},{"name":"Python","optional":false},{"name":"Rust","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-04-29T15:26:56Z","employer_posted_date":"2026-04-29","last_verified_at":"2026-10-20T22:45:57Z","board_verified":true,"closed_at":null,"days_open":174,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":173},"description":"Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive gameplay experiences.\nEmbedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasise clear, continuous, and transparent communication as highly as technical skills.\nAs a Senior Game Developer, you’ll be at the heart of crafting exceptional multiplayer experiences. You will work closely with a talented team of developers, designers, and artists to build robust systems, optimize performance, and deliver seamless networked gameplay. Your expertise will drive critical aspects of our technology stack, ensuring players enjoy smooth, immersive, and memorable experiences.\nRequirements\nArchitect, implement, and refine cutting-edge multiplayer-ready gameplay systems in and outside of the Unreal Engine\n\nProduce elegant, efficient, and maintainable C++ code\n\nLeverage expert-level understanding of data structures and algorithms to solve interesting challenges\n\nCollaborate with cross-functional teams to deliver innovative gameplay experiences\n\nContribute to the development of scalable and robust networking solutions\n\nTackle and resolve intricate technical hurdles in complex multiplayer games\nExcellent communication and collaboration skills\n\nStrong problem-solving skills and attention to detail\n\n6+ years of experience in the Unreal Engine\n\nExperience with at least one proprietary game engine (C/C++ OOP/ECS)\n\nDeep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation etc.)\n\nExcellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20) and their application in diverse contexts beyond Unreal Engine, such as systems programming, network programming, etc.\n\nDeep expertise in common data structures and algorithms (DSA)\n\nExperience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.)\n\nExperience with UE’s Gameplay Abilities System (GAS)\n\nWhat makes you stand out\nExperience with Entity Component Systems (ECS) (e.g. flecs.dev)\n\nExperience with AI (Behaviour Trees, State Trees, UtilityAI Systems)\n\nExperience with one or more Cloud Providers (AWS, Azure, GCP, etc.)\n\nFamiliarity with scripting languages and tools development (e.g. Lua, Python, Javascript)\n\nFamiliarity with one other programming language (e.g. Rust, Golang)\n\nExperience with 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