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Salary
$135k – $169k per year
Location
Hybrid (San Francisco, United States)
Seniority
Junior · 2+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 14, 2026. First seen by Alion on Oct 14, 2026.

Overview
Company
Impact
Profile match
Crunchyroll is the world’s most popular anime brand, connecting a community of over 60 million registered users and 2.6 million subscribers with 360-degree content experiences.

Join Crunchyroll, a leading anime streaming platform, as a Software Engineer II on the Mobile Monetization team. You will be responsible for improving end-to-end monetization experiences on Crunchyroll's Android and Apple apps, increasing subscription and add-on revenue while preserving fan trust and product quality. You will collaborate with cross-functional teams, take ownership of key features and improvements, and contribute to the design and implementation of Android features that enhance our streaming apps.

Missions

  • Contribuer à l'amélioration des expériences de monétisation de bout en bout sur les applications Android et Apple de Crunchyroll.
  • Prendre en charge des fonctionnalités clés et des améliorations, en veillant à la qualité du code, aux performances et à l'expérience utilisateur.
  • Collaborer avec les équipes d'ingénierie, de produit, de design et de gestion de programme pour livrer des solutions évolutives et fiables.

Profil recherché

- You have experience debugging complex issues and navigating large, modular codebases using established engineering best practices

- You are familiar with Android architecture patterns and have applied them to create maintainable and scalable codebases

- You are familiar with Agile methodologies and working within a cross-functional team setup

- You are test-driven and have experience using agentic tools to enhance development efficiency

- You have 2+ years of experience developing Android applications using Kotlin

- You possess a strong grasp of Git workflows and are comfortable working in modern CI/CD practices

- You have hands-on experience building production apps with Jetpack libraries such as Compose

- You have a working knowledge of testing frameworks like Espresso and understand the value of unit, integration, and E2E testing

- You have contributed to consumer-facing mobile applications at scale, ideally with multimedia or streaming experiences

- You have participated in an on-call rotation and understand what it means to build resilient systems that reduce operational burden over time

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