{"id":871403,"url":"https://alion.io/job/customuse-3d-engineer","title":"3D Engineer","company":{"id":676787,"name":"Customuse","domain":"customuse.com","url":"https://alion.io/company/customuse","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Ashby","truth_index":null},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["London, United Kingdom"],"countries":["GB"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":46000,"max_usd":96000,"period":"year","method":"role_country_seniority_unknown","sample_n":875},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":true,"technologies":[{"name":"Blender","optional":false},{"name":"C++","optional":false},{"name":"JavaScript","optional":false},{"name":"Python","optional":false},{"name":"RevenueCat","optional":false},{"name":"Rust","optional":false},{"name":"TypeScript","optional":false},{"name":"Computer Vision","optional":true},{"name":"Houdini","optional":true},{"name":"Metal","optional":true},{"name":"OpenGL","optional":true},{"name":"Three.JS","optional":true},{"name":"Unity","optional":true},{"name":"WebGPU","optional":true}],"status":"live","first_seen_at":"2026-05-16T16:11:13Z","employer_posted_date":"2026-05-16","last_verified_at":"2026-11-06T06:13:49Z","board_verified":true,"closed_at":null,"days_open":173,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":173},"description":"About Customuse\nCustomuse is building an AI creative engine for image, video, and 3D. We bring leading AI models and pro creation tools into one workflow, helping creators and teams ideate, generate, edit, animate, texture, and produce publish-ready assets.\nWe are trusted by 15M+ creators and used across gaming, Roblox, animation, ecommerce, product design, architecture, and creative teams. The next chapter is turning Customuse into the default creative workspace for AI-native media production.\nWe are backed by Connect Ventures, Adjacent, and angels/operators from companies like Snap, Stripe, and SpaceX, with an investor network behind category-defining companies including Revolut and RevenueCat.\nLocation: London\nType: Full-time\nAbout the role\nWe are looking for an exceptional 3D Engineer to build the technical foundations behind AI-powered 3D asset creation inside Customuse.\nYou will work on how we generate, transform, optimize, texture, render, and ship 3D assets as part of a broader AI creative engine for image, video, and 3D. This is a role for someone who can move between researchy ambiguity and production systems used by millions of creators.\nWhat you'll do\nDesign systems for generating, manipulating, optimizing, and rendering 3D assets at scale\n\nBuild workflows for mesh processing, UVs, materials, textures, rigging, scene composition, and asset conversion\n\nWork on geometry, topology, transformations, coordinate systems, optimization, and rendering problems\n\nPrototype ambitious R&D ideas, then turn the strongest ones into reliable product features\n\nOptimize pipelines for quality, file size, performance, compatibility, and cross-device rendering\n\nCollaborate with product, AI, design, and engineering to make complex 3D technology feel simple for creators\n\nYou might be a fit if\nYou have strong experience in 3D engineering, graphics, computational geometry, game engines, simulation, CAD, procedural generation, or related fields\n\nYou understand vectors, matrices, quaternions, transformations, coordinate systems, projections, and spatial reasoning deeply\n\nYou have worked with asset formats and pipelines such as glTF, FBX, OBJ, USD, Blender, game-engine import/export flows, or custom tooling\n\nYou write strong production code, ideally in TypeScript, JavaScript, Python, C++, Rust, or similar\n\nYou care about performance, numerical robustness, asset quality, and user experience\n\nBonus points\nPhD, research, or advanced academic work in graphics, geometry processing, computer vision, simulation, robotics, ML, or related fields\n\nExperience with generative AI for 3D, image-to-3D, text-to-3D, procedural generation, or neural rendering\n\nExperience with Three.js, WebGL, WebGPU, OpenGL, Vulkan, Metal, Unity, Unreal, Blender scripting, Houdini, or USD\n\nExperience building tools for game studios, UGC platforms, avatar systems, Roblox, Fortnite/UEFN, creator marketplaces, browser, or mobile\n\nWhat we offer\nCompetitive salary and stock options\n\nReal ownership from day one on a product used by millions of creators\n\nWork at the intersection of AI, media creation, gaming, 3D, and creative tools\n\nA small, ambitious team with direct feedback, high trust, and high standards\n\nCentral London office\n\nHiring process\nScreening call\n\nRole-specific interview\n\nPractical working session or case study\n\nCulture fit interview and meet the team\n\nReference check and offer\n\nWe value ambition and trajectory over years of experience. 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