{"id":1307322,"url":"https://alion.io/job/dneg-pipeline-supervisor-2","title":"Pipeline Supervisor","company":{"id":172179,"name":"DNEG","domain":"dneg.com","url":"https://alion.io/company/dneg","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Jobvite","truth_index":null},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":"middle","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Vancouver, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":62000,"max_usd":115000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":172},"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Houdini","optional":false},{"name":"Linux","optional":false},{"name":"Maya","optional":false},{"name":"Python","optional":false},{"name":"Agile","optional":true},{"name":"Git","optional":true},{"name":"Gitflow","optional":true}],"status":"live","first_seen_at":"2026-09-26T14:10:29Z","employer_posted_date":"2026-09-26","last_verified_at":"2026-09-26T14:13:11Z","board_verified":false,"closed_at":null,"days_open":2,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":2},"description":"Description\nPosition at DNEG\nDDU (DNEG Dedicated Unit) operates within BRAHMA AI and works closely with DNEG to develop technology used directly in production. The team builds tools, platforms and workflows that support VFX and Feature Animation pipelines across DNEG’s global studios. Much of the work focuses on artist-facing tools, large production pipelines, simulation and rendering workflows, and systems that need to run reliably across distributed teams.\nAs a Pipeline Supervisor you will have overall responsibility for identifying and defining the core pipeline and workflow requirements for large or complex shows. You will be responsible for designing technical solutions to the specific and general needs of those shows in collaboration with global supervisors, senior production staff and lead R&D developers.\nOur talented Pipeline Supervisors are highly technical and are enthusiastic leaders. You will be regularly required to:\nBe the bridge between the shows and the requirements of Technology team(s)\n\nAssigned to one, or more likely numerous shows depending on complexity\n\nResponsible for the integrity of said show(s) tech stack\n\nResponsible for the leadership of ATDs on show\n\nResponsible for the leadership of PipeTDs on show, where applicable\n\nChair show ProdTech meetings/equivalent ceremony for the site\n\nIn charge of the day-to-day Pipeline Operations of the show\n\nOnboard and Mentor new ATDs where a PipeTD is not available\n\nContribute to Pipeline via knowledge in relevant technology, techniques and workflows\n\nCollaborate with show leads and supervisors to design technical solutions to complex production problems\n\nBreak down pipeline and tool development projects into development tasks and assign them to the team of ATDs and Pipeline TDs, or complete these tasks themselves.\n\nSupervise show pipeline and tool development, providing leadership on architecture and methods.\n\nThis can mean overseeing the pipeline up to the point where geometry is delivered to the renderer - if a show has a Rendering Supervisor, they may take over from there\n\nEnsure the scalability and reliability of show-developed tools.\n\nPartner with CG Supervisor, Site Supervisor and R&D/Pipe to address show-specific pipeline needs.\n\nEnsure effective communication between Leads, Supervisors, Pipe, R&D and the show's pipeline team, as well as make sure critical information is shared across shows.\n\nConduct code reviews of tools developed by Pipeline TDs.\n\nProvide mentorship for ATDs and Pipeline TDs.\n\nVet artist requests for new tools.\n\nMake recommendations and provide solutions to Site Supervisors to improve quality, efficiency, and workflow.\n\nFacilitate the hand-off of new tools and pipeline improvements at the end of production to either the Product Development team or Operational Labs\n\nThis role is an integral part of the connection between our excellent R&D teams and our brilliant artists and Production staff. With every decision the Pipeline team makes you will be evaluating the needs of the specific shows with the improvement of the Double Negative pipeline as a whole and will be key in aiding communication between these two groups.\nYou will be a supervising presence for more junior members of the Pipeline team, including our Pipeline TDs, ATDs and ATD Apprentices, who will look to you to provide coaching, guidance and mentoring. You will also be required to manage and contribute to their on-show development of tools and workflows, ensuring that all development efforts meet the needs of the show while also contributing to the overall pipeline.\nAbove all, you will be at the heart of the award-winning Visual Effects and Feature Animation work we undertake and will have significant influence in facilitating the delivery of these world-class shows as well as the cutting-edge technology which makes it all possible.\nMust Have\nA degree in Computer Science, Computer Graphics or related field or previous work experience in visual effects, games or another related industry\n\nExcellent Python and Linux skills\n\nExperience in developing tools for DCC packages such as Maya, Houdini and/or Nuke\n\nExperience with source control systems and team development\n\nProven ability to negotiate with key stakeholders and balance priority\n\nExperience in mentoring (and perhaps even leading) junior members of the team\n\nExperience expectation Management of clients (production)\n\nYears of experience in a related field\n\nNice to Have\nProven negotiation skills in a production environment\n\nExperience with renderers such as PRMan, Clarisse or Mantra\n\nFamiliarity with agile methodologies\n\nWorking knowledge knowledge of source control, PRs and git flow\n\nExperience task tracking, jira, or equivalent\n\nWorked within a mid-large sized development team\n\n3-5 years of experience in VFX\n\nExperience with Realtime Technologies\n\nExperience in writing documentation and/or tutorials\n\nWe would not be able to produce award-winning work without our Production Technology department, which is committed to nurturing a diverse and exciting workplace. Our teams have a variety of backgrounds and originate from a number of different countries, working across the globe at the forefront of technology in the industry.\nThe base salary range for this full-time position is $150,000 to $164,000 CAD. DNEG salary ranges are determined by function, department, level, and location. An individual's pay within a given range is determined by their transferrable or job-related skills and work experience. Salary ranges are modified from time to time based on external market data collected through our third-party surveys.\n About Us\nWe are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film,\ntelevision, and multiplatform content. We employ more than 9,000 people\nwith worldwide offices and studios across North America (Los Angeles,\nMontréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali,\nChennai, Mumbai) and Australia (Sydney). \nAt DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!","description_format":"text","description_chars":6542,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Animation","Visual Effects (VFX)"],"lifecycle":[{"event":"open","at":"2026-09-26T14:10:29Z"}],"liveness":{"score":90,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.903,"p_room":1,"age_days":1,"expected_fill_days":12,"reasons":["conf:39","velocity","win:early"],"computed_at":"2026-09-28T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/dneg-pipeline-supervisor-2","json_url":"https://alion.io/job/dneg-pipeline-supervisor-2.json","meta":{"generated_at":"2026-09-29T03:13:11Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":2943,"day_limit":5000,"remaining_today":2057,"minute_limit":60,"resets_at":"2026-09-30T00:00:00Z"}}}