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Salary
$129k – $263k per year (Estimated)
Location
In office (Los Angeles)
Overview
Company
Impact
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DNEG is a London visual effects and animation company founded in 1998 that works on major feature films and streaming productions. Its artists and proprietary pipeline have won multiple Academy Awards for visual effects on science fiction and action titles. The company operates studios across Europe, North America and India.

Description

Position at DNEG

As a Software Developer in the Creature Performance team, you will participate in the development of technologies that will deliver new and better deformers, kinematics, solvers and frameworks for rigging, Creatures FX, crowds and animation. You will work with your peers to ensure these technologies interoperate nicely to deliver a consistent ecosystem and the best user experience for our artists.

We are looking for candidates who are passionate about digital Creatures technology, knowledgeable about C++ and capable of applying and expanding their knowledge in algorithms designed to improve the performance and quality of our Creatures.

As well as demonstrating technical skill and initiative, your ability to communicate between technical developers, non-technical artists and end users will help you thrive in this role. We encourage a technically creative attitude and are looking for individuals who are willing and able to bring their own solutions and ideas to the table.

We follow Agile development methodologies and you will work closely with Product Owners and Stakeholders to understand artist needs and deliver bespoke software products. You will have influence in all aspects of the software development life-cycle; designing, supporting and maintaining software as well as integrating tools into our existing pipeline.

This is an exciting opportunity to join a growing Product Development department, contributing to the technology behind exceptional VFX and Feature Animation work, partnering with smart, creative and versatile teams of technologists and artists.

Must Have

  • Degree in Computer Science, Computer Engineering, or relevant professional experience.
  • Programming experience in C++ and Python.
  • Some experience in fields like geometry processing, deformable objects or kinematics.
  • Experience developing plug-ins using the Maya or Houdini SDK.

Nice to Have

  • Experience developing solutions for crowds, rigging, cfx, animation or motion-capture.
  • GPU programming experience.

About Us

We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film,

television, and multiplatform content. We employ more than 9,000 people

with worldwide offices and studios across North America (Los Angeles,

Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali,

Chennai, Mumbai) and Australia (Sydney).

At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

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