{"id":441983,"url":"https://alion.io/job/dneg-software-developer-lighting-surfacing-and-rendering","title":"Software Developer – Lighting, Surfacing and Rendering","company":{"id":172179,"name":"DNEG","domain":"dneg.com","url":"https://alion.io/company/dneg","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Jobvite","truth_index":null},"role":"Backend","role_family":"Backend","seniority":null,"employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Bengaluru, India"],"countries":["IN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Agile","optional":false},{"name":"C++","optional":false},{"name":"Houdini","optional":false},{"name":"Python","optional":false},{"name":"Linux","optional":true},{"name":"Machine Learning","optional":true},{"name":"OpenGL","optional":true},{"name":"Qt","optional":true}],"status":"live","first_seen_at":"2026-09-06T07:27:59Z","employer_posted_date":"2026-09-26","last_verified_at":"2026-10-27T05:40:06Z","board_verified":true,"closed_at":null,"days_open":51,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":51},"description":"Description\nPosition at DNEG\nSoftware Developer - Lighting, Surfacing and Rendering\nDNEG’s Lighting and Surfacing artist teams transform raw 3D data into high-end photoreal and stylised imagery. Surfacing artists create textures and materials, painted or procedural, using tools like Mari and Substance, while lighting artists use Katana and Solaris to build scenes, control lighting, and render final images with PRman and Karma.\nAs a developer in the Lux team, you may contribute to one or both disciplines, including material and texture workflows, scene assembly, render setup, automation, and lighting tools.\nSuccess in this role requires strong technical ability, initiative, and the ability to collaborate effectively with both developers and artists. We value creative problem-solving and encourage new ideas.\nWorking in an Agile environment, you’ll partner with Product Owners and stakeholders to deliver tailored solutions, contributing across the full software lifecycle, from design and development to support and pipeline integration.\nThis is an opportunity to join a growing team developing technology that underpins high-end VFX and Feature Animation.\nMust have:\nDegree in Computer Science, Engineering, or relevant professional experience\n\nProgramming experience in C++ and/or Python\n\nBasic knowledge of DCCs for film and game production (Solaris, Katana, Houdini, Mari. Substance, etc)\n\nNice to have:\nExperience with software development in a Linux environment\n\nExperience with source control systems and developing within a team\n\nExperience with unit/integration testing\n\nExperience in Qt, Boost,\n\nKnowledge of the core principles of Surfacing, Lighting and Rendering\n\nExperience in OpenGL, OpenColorIO, OSL, MaterialX, USD\n\nExperience with the Katana C++ SDK and the Houdini C++ HDK\n\nExperience with Houdini development using HOM and HDA\n\nExperience with Houdini development creating interactive viewer tools.\n\nExperience developing machine learning models\n\nExperience developing AI-based solutions\n\n About Us\nWe are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film,\ntelevision, and multiplatform content. We employ more than 9,000 people\nwith worldwide offices and studios across North America (Los Angeles,\nMontréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali,\nChennai, Mumbai) and Australia (Sydney). \nAt DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!","description_format":"text","description_chars":2943,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":true},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Animation","Visual Effects (VFX)"],"lifecycle":[{"event":"open","at":"2026-09-06T07:27:59Z"}],"visa":[],"liveness":{"score":6,"band":"cold","label":"Long shot","p_open":1,"p_active":0.207,"p_room":0.28,"age_days":50,"expected_fill_days":14,"reasons":["conf:0","velocity","win:tail","crowd:"],"computed_at":"2026-10-27T05:46:45Z"},"pay":null,"html_url":"https://alion.io/job/dneg-software-developer-lighting-surfacing-and-rendering","json_url":"https://alion.io/job/dneg-software-developer-lighting-surfacing-and-rendering.json","meta":{"generated_at":"2026-10-27T08:50:59Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":9676,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-28T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":172179},"rest":"https://alion.io/mcp/rest/get_company?id=172179"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fdneg-software-developer-lighting-surfacing-and-rendering"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fdneg-software-developer-lighting-surfacing-and-rendering"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fdneg-software-developer-lighting-surfacing-and-rendering"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/dneg-software-developer-lighting-surfacing-and-rendering\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fdneg-software-developer-lighting-surfacing-and-rendering"}]}