{"id":3466085,"url":"https://alion.io/job/dream-team-base-unity-developer-technical-artist-2d","title":"Unity Developer / Technical Artist (2D)","company":{"id":4486737,"name":"Dream Team Base","domain":"dreamteambase.com","url":"https://alion.io/company/dream-team-base","size_band":null,"is_staffing_agency":false,"employer_type":"staffing","is_intermediary":false,"listed_via":null,"ats_vendor":null,"truth_index":null},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Ukraine"],"countries":["UA"],"hiring_countries":["UA"],"hiring_countries_total":1,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"Git","optional":false},{"name":"Unity","optional":false},{"name":"Adobe Photoshop","optional":true},{"name":"Aseprite","optional":true},{"name":"Shader Graph","optional":true}],"status":"live","first_seen_at":"2026-10-18T15:36:10Z","employer_posted_date":null,"last_verified_at":"2026-10-18T15:36:10Z","board_verified":false,"closed_at":null,"days_open":15,"trust":{"level":"not_scored","repost_count":null,"flags":[],"days_open":15},"description":"We’re looking for a Unity Developer / Technical Artist to work on the visual and technical aspects of 2D games. You should be confident with C# and Unity’s tools, comfortable integrating visual assets, and able to deliver polished results in-game.\n\nResponsibilities\n\nIntegrate and configure 2D assets, animations, VFX, and audio in Unity.\n\nDevelop C# components to control visual states and synchronize them with gameplay logic.\n\nSet up Animation Clips, Animator Controllers, transitions, and Animation Events.\n\nCreate and maintain Prefabs and Prefab Variants.\n\nAssemble 2D scenes using Tilemaps, Sprite Renderers, Sorting Layers, and Sorting Groups.\n\nConfigure texture and sprite import settings, materials, and rendering parameters.\n\nOptimize graphical assets and visual effects.\n\nWork within an existing codebase and collaborate with developers and artists.\n\nRequirements\n\nHands-on experience developing 2D games in Unity.\n\nStrong knowledge of C#, component-based architecture, and the Unity lifecycle.\n\nExperience integrating visual content into existing gameplay systems.\n\nProficiency with sprite sheets, frame-by-frame animation, and Animator.\n\nUnderstanding of 2D rendering, including sorting, transparency, materials, and camera setup.\n\nExperience configuring Pixels Per Unit, texture filtering and compression, and Sprite Atlases.\n\nAbility to identify performance issues using the Unity Profiler and Frame Debugger.\n\nExperience with Git.\n\nAbility to work independently, with strong attention to visual quality.\n\nNice to Have\n\nExperience creating and editing 2D VFX, including sprite-based effects, flipbook animations, and particle systems.\n\nFamiliarity with Unity Particle System, Shader Graph, and the URP 2D Renderer.\n\nA careful approach to pixel art: maintaining consistent pixel density and palettes, configuring Pixel Perfect Camera, and resolving blurring and visual artifacts.\n\nProficiency with Aseprite, Photoshop, or similar tools for preparing and editing assets.\n\nExperience optimizing 2D graphics and effects for mobile devices.\n\nExperience developing Editor tools to automate asset import and configuration.\n\nHow to Apply\n\nPlease send your CV and portfolio. We’re particularly interested in videos showcasing your work on 2D VFX.\n\nFor each example, briefly describe your contribution, such as effect creation or editing, programming, animation setup, integration, or optimization.","description_format":"text","description_chars":2403,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"Ukraine","iso":"UA","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-10-29T15:24:45Z"}],"visa":[],"liveness":{"score":58,"band":"ok","label":"Likely open","p_open":0.85,"p_active":0.755,"p_room":0.9,"age_days":15,"expected_fill_days":27,"reasons":["seen:15","win:mid"],"computed_at":"2026-11-03T05:54:40Z"},"pay":null,"html_url":"https://alion.io/job/dream-team-base-unity-developer-technical-artist-2d","json_url":"https://alion.io/job/dream-team-base-unity-developer-technical-artist-2d.json","meta":{"generated_at":"2026-11-03T11:28:04Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":15618,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-04T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":4486737},"rest":"https://alion.io/mcp/rest/get_company?id=4486737"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fdream-team-base-unity-developer-technical-artist-2d"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fdream-team-base-unity-developer-technical-artist-2d"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fdream-team-base-unity-developer-technical-artist-2d"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/dream-team-base-unity-developer-technical-artist-2d\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fdream-team-base-unity-developer-technical-artist-2d"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":3466085}},{"tool":"search_jobs","arguments":{"company":"dreamteambase.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":3466085},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. Docs: https://alion.io/developers"}}