{"id":1640807,"url":"https://alion.io/job/eclipse-senior-prop-artist","title":"Senior Prop Artist","company":{"id":722380,"name":"Eclipse","domain":"eclipse.capital","url":"https://alion.io/company/eclipse-5","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":true,"listed_via":null,"ats_vendor":"Ashby","truth_index":{"grade":"A","score":87,"open_postings":35,"ghost_share":0,"stale_share":0.514,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-10T05:45:15Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Paris, France"],"countries":["FR"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":46000,"max_usd":127000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":93},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Digital Twin","optional":false},{"name":"Embodied AI","optional":false},{"name":"ZBrush","optional":false},{"name":"Sim-to-Real","optional":true}],"status":"live","first_seen_at":"2026-07-23T23:34:41Z","employer_posted_date":"2026-07-23","last_verified_at":"2026-10-11T21:57:47Z","board_verified":true,"closed_at":null,"days_open":79,"trust":{"level":"ok","repost_count":0,"flags":[],"days_open":79},"description":"About the Role\nGenesis AI is building Genesis World, a unified multi-physics simulation engine paired with Nyx, our in-house path traced photorealistic renderer that powers the next generation of robotics and embodied AI. We are looking for a Senior Prop Artist to model, sculpt, and texture the physical objects and digital twins that populate our simulated worlds. Because these assets are used as training data for machines operating in the physical world, close enough is not enough, meaning scale, proportion, material response, and geometric accuracy must all hold up under scrutiny. This is a craft heavy role where you will apply game caliber art skills beyond entertainment to build beautiful, efficient assets that perform in real time and directly narrow the gap between simulation and reality.\nWhat You'll Do\nCreate photoreal props for digital twins end-to-end: modeling, high-poly sculpting, retopology, UVs, and PBR texturing.\n\nRecreate real-world objects from reference and photogrammetry, matching real dimensions, materials, and wear.\n\nClean up, retopologize, and optimize scanned and existing assets to meet real-time budgets without losing fidelity.\n\nAuthor assets to strict poly, texture, and memory budgets suited to GPU-accelerated real-time rendering.\n\nPartner with rendering and physics engineers to make sure assets are visually and physically correct in-engine.\n\nMaintain consistency, naming, and quality standards across a growing library of props.\n\nWhat We're Looking For\n5+ years as a prop / hard-surface / environment artist, with shipped work built under AAA real-time engine constraints (games, not VFX).\n\nStrong modeling skills in Maya and/or Blender and sculpting expertise in ZBrush.\n\nMastery of PBR texturing in Substance (Painter/Designer).\n\nPhotogrammetry and scan cleanup experience; comfortable turning raw scans into production-ready assets.\n\nDeep understanding of real-time constraints: poly budgets, LODs, texture memory, and optimization tradeoffs.\n\nA sharp eye for accuracy, scale, and material fidelity, and the discipline to hit them consistently.\n\nNice to Have\nFamiliarity with real-time / GPU-accelerated rendering pipelines and how assets behave in a path-traced renderer.\n\nInterest or background in robotics, embodied AI, or sim-to-real.","description_format":"text","description_chars":2288,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"France","iso":"FR","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Venture Capital"],"lifecycle":[{"event":"open","at":"2026-10-01T22:06:25Z"}],"visa":[],"liveness":{"score":18,"band":"cold","label":"Long shot","p_open":1,"p_active":0.502,"p_room":0.36,"age_days":78,"expected_fill_days":45,"reasons":["conf:1","stale_co","velocity","win:tail","crowd:"],"computed_at":"2026-10-10T05:45:15Z"},"pay":null,"html_url":"https://alion.io/job/eclipse-senior-prop-artist","json_url":"https://alion.io/job/eclipse-senior-prop-artist.json","meta":{"generated_at":"2026-10-11T22:05:31Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":11561,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-12T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":722380},"rest":"https://alion.io/mcp/rest/get_company?id=722380"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Feclipse-senior-prop-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Feclipse-senior-prop-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Feclipse-senior-prop-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/eclipse-senior-prop-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Feclipse-senior-prop-artist"}]}