{"id":2003056,"url":"https://alion.io/job/edge-group-principal-engineer-embedded-software-ee","title":"Principal Engineer - Embedded Software (E&E)","company":{"id":48610,"name":"EDGE Group","domain":"edgegroup.ae","url":"https://alion.io/company/edge-group","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SuccessFactors","truth_index":null},"role":"Hardware","role_family":"Hardware","seniority":"lead","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Abu Dhabi, United Arab Emirates"],"countries":["AE"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":80000,"max_usd":189000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":645},"experience_years_min":15,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"CI/CD","optional":false},{"name":"CUDA","optional":false},{"name":"CUDA Toolkit","optional":false},{"name":"cuDNN","optional":false},{"name":"FFmpeg","optional":false},{"name":"FreeRTOS","optional":false},{"name":"Git","optional":false},{"name":"GStreamer","optional":false},{"name":"Linux","optional":false},{"name":"NVIDIA JetPack","optional":false},{"name":"RTOS","optional":false},{"name":"TensorRT","optional":false},{"name":"C","optional":true}],"status":"live","first_seen_at":"2026-10-03T02:00:00Z","employer_posted_date":"2026-10-03","last_verified_at":"2026-10-11T23:35:20Z","board_verified":true,"closed_at":null,"days_open":8,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":8},"description":"External Job Description\nADVANCED CONCEPTS is an entity within EDGE dedicated to the design and deployment of advanced, innovative technologies. ADVANCED CONCEPTS is fast-tracking the development of high-technology autonomous systems, including three Medium Endurance, High Altitude, fixed-wing unmanned aerial systems, a family of precision loitering munitions, a cost- effective family of cruise missiles, and a range of guided artillery munitions.\nCore Accountabilities:\nArchitect and design complex embedded systems, considering real-time constraints, power consumption, and resource limitations.\nDevelop and maintain bare-metal firmware for microcontrollers based on Cortex-M architectures, such as STM32, NXP LPC, and Microchip PIC families.\nDevelop and maintain firmware with RTOS like FreeRTOS, mbed, or ThreadX on microcontrollers\nImplement Linux drivers and kernel modules for custom hardware components.\nFamiliar with debug process in Linux(gdb) and in microcontrollers (st-link, segger J-link)\nDevelop user-space applications leveraging APIs like V4L2, GStreamer, and FFmpeg for multimedia processing and image/video capture.\nOptimize software solutions using Jetson Linux BSP and NVIDIA JetPack SDK components (Linux kernel, CUDA, cuDNN, TensorRT).\nIntegrate various communication protocols like I2C, UART, SPI, and CAN in both Linux and microcontroller environments.\nImplement Linux client/Server against UDP, TCP or IP.\nParticipate in code reviews, ensure code quality, and follow established coding standards.\nLead and mentor junior engineers, foster a collaborative environment, and share knowledge.\nStay up-to-date with advancements in embedded technologies and best practices.\nUse of version controlled environment such as Git or SVN\nCI/CD pipeline\nCode writing discipline such as commenting and bug tracking\nExcellent problem-solving, analytical, and debugging skills.\nStrong communication and interpersonal skills, with the ability to collaborate effectively with engineers and other stakeholders.\nProven ability to work independently and manage multiple projects simultaneously.\nConduct testing and troubleshooting using oscilloscopes, logic analyzers.\nQualification / Experience\nBachelors or Master’s degree in computer science, electronic or software engineering\n15+ years of experience in embedded software engineering, C and C++.\nStrong understanding of ARM64 and Cortex-M architectures.\nExpertise in Linux driver and kernel development.\nExperience with bare-metal firmware development for microcontrollers like STM32, NXP LPC, and Microchip PIC families.\nExperience with RTOS like FreeRTOS, mbed, or ThreadX on microcontrollers\nKnowledge of I2C, UART, SPI, and CAN protocols and their implementation in both Linux and microcontrollers.\nExperience with Jetson Linux BSP and NVIDIA JetPack SDK, including Linux kernel, CUDA, cuDNN, and TensorRT.\nFamiliarity with V4L2, GStreamer, and FFmpeg.\nExcellent problem-solving, analytical, and debugging skills.\nStrong communication and interpersonal skills, with the ability to collaborate effectively with engineers and other stakeholders.\nProven ability to work independently and manage multiple projects simultaneously.\nLinux kernel and driver implementation\nC and C++ coding\nFirmware in microcontrollers\nNvidia Jetson Linux BSP","description_format":"text","description_chars":3298,"description_truncated":false,"requirements":{"experience_years_min":15,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Military"],"lifecycle":[{"event":"open","at":"2026-10-07T12:19:59Z"}],"visa":[],"liveness":{"score":79,"band":"hot","label":"Hiring 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