{"id":2100750,"url":"https://alion.io/job/electronic-arts-development-manager-fc","title":"Development Manager - FC","company":{"id":37826,"name":"Electronic Arts","domain":"ea.com","url":"https://alion.io/company/electronic-arts","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Avature","truth_index":null},"role":"Management","role_family":"Management","seniority":"lead","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Bogotá, Colombia"],"countries":["CO"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Agile","optional":false},{"name":"Kanban","optional":false},{"name":"Scrum","optional":false}],"status":"live","first_seen_at":"2026-10-08T18:15:42Z","employer_posted_date":"2026-10-08","last_verified_at":"2026-10-24T13:15:38Z","board_verified":true,"closed_at":null,"days_open":15,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":15},"description":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.\nThis role requires you to work onsite from Bogotá, Colombia (Salitre area).\nOur Quality Verification and Standards (QVS) team is integral to our development process. They consistently deliver actionable insights that help our game teams optimize software performance and elevate gameplay.\nYou will join us as a Development Manager, reporting to the Development Director.\nYou will work closely with the FC Live team, overseeing QA project planning and execution with studio partners. You will collaborate with development teams and QA peers to coordinate project schedules, strategize tests, and manage project metrics. You will be an essential part of the knowledge transfer process and communication with the game team and partner groups. In partnership with QA leaders, you will work towards enhancing QA practices, sharing expertise, and advocating for game design and implementation.\nResponsibilities:\nOversee project schedules and ensure timely delivery of milestones.\nModify priorities on the fly based on critical changes.\nBalance scope, timelines, and overall project quality.\nIdentify and mitigate risks, manage blockers, prioritize tasks, and ensure project goals are met.\nEnsure effective reporting to leadership and stakeholders.\nCollaborate with multiple teams and stakeholders, including developers, analysts, and producers.\nConduct regular meetings, such as stand-ups and planning sessions, to align team efforts.\nCommunicate project expectations and progress updates effectively.\nEncourage partner engagement.\nDetermine and manage resource requirements for the project.\nHandle capacity planning, scheduling, and tracking of tasks.\nManage, mentor, and support QA team members.\nConduct performance reviews, career development, and training.\nFoster a collaborative and productive team environment.\nRequired Skills and Qualifications:\nBachelor’s degree or equivalent industry experience.\n3+ years of experience in project management or team leadership roles in QA.\n2+ years of people management experience.\nExperience with project management methodologies (e.g., Agile, Scrum, Kanban) and bug tracking tools.\nUnderstanding of software development processes.\nStakeholder management and communication skills.\nExperience with white-box/gray-box testing techniques.\nFluent in English, both verbal and written.\nEA Bogotá Benefits\n Health Benefits - Medical insurance, dental insurance, life insurance, global fitness benefit ($500 USD per year), and mental wellbeing plan.\nProfessional Development - Training and development programs, opportunities for career advancement, and tuition reimbursement.\nWork-Life Balance - 15 vacation days, paid holiday closure, and paid sick leave.\nMeaningful Work - Opportunity to directly contribute to the development of EA titles.\nAdditional Perks - Meal card ($400,000 COP per month), game credits, and console reimbursement program.\n…and more!\n\nAbout Electronic Arts\nWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\nWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\nElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.","description_format":"text","description_chars":4623,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":3,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":true},"security_clearance":false,"languages":[{"language":"English","level":"Advanced (C1)","optional":false}]},"benefits":["Dental insurance","Health insurance","Life insurance","Parental leave","Professional development"],"hiring_locations":[{"name":"Colombia","iso":"CO","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming","Mobile Games","PC Games"],"lifecycle":[{"event":"open","at":"2026-10-08T18:15:42Z"}],"visa":[],"liveness":{"score":44,"band":"fade","label":"Fading","p_open":1,"p_active":0.808,"p_room":0.55,"age_days":15,"expected_fill_days":13,"reasons":["conf:1","velocity","win:tail","comp:brand"],"computed_at":"2026-10-24T06:02:35Z"},"pay":null,"html_url":"https://alion.io/job/electronic-arts-development-manager-fc","json_url":"https://alion.io/job/electronic-arts-development-manager-fc.json","meta":{"generated_at":"2026-10-24T16:17:25Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":23480,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-25T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":37826},"rest":"https://alion.io/mcp/rest/get_company?id=37826"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Felectronic-arts-development-manager-fc"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Felectronic-arts-development-manager-fc"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Felectronic-arts-development-manager-fc"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/electronic-arts-development-manager-fc\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Felectronic-arts-development-manager-fc"}]}