{"id":1516582,"url":"https://alion.io/job/electronic-arts-growth-operations-lead","title":"Growth Operations Lead","company":{"id":179601,"name":"Respawn Entertainment","domain":"respawn.com","url":"https://alion.io/company/respawn-entertainment","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Avature","truth_index":null},"role":"Marketing","role_family":"Marketing","seniority":"lead","employment_type":null,"work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Singapore"],"countries":["SG"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":51000,"max_usd":140000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":1099},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Agentic Workflows","optional":false}],"status":"live","first_seen_at":"2026-09-30T09:57:10Z","employer_posted_date":"2026-10-17","last_verified_at":"2026-10-20T21:43:56Z","board_verified":true,"closed_at":null,"days_open":20,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":20},"description":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.\nRole: Growth Operations Lead\nLocation: Singapore (hybrid)\nEmployment type: Full-time\nYou will report to Head of Growth\nAt EA, we believe games are powerful because they bring together multiple ways people engage play, watch, create, and connect. And the biggest entertainment platforms aren't just places to consume content - they're places where communities build.Creator-made content is already a part of EA's history, from community creation tools in Battlefield to The Gallery in The Sims 4. We believe creative technologies will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on helping more players participate in creative expression by making creation easier, safer, and more rewarding.\nResponsibilities:\nThe Growth operating system\nRun the operating rhythm of Growth: performance reviews, gate reviews and decision forums\n\nHold a single source of truth for plan, ownership and status that people use rather than work around\n\nProtect our progression gates, so we scale when milestones are met\n\nTurn what we learn into playbooks, and feed those back into how the system works\n\nGrowth data, metrics and agent systems\nWork with Engineering on the data and agent systems Growth runs on, and build the loops that get insight to teams in time to change a decision\n\nDefine and hold the metrics that matter for a creator platform\n\nKeep decision logs and escalation paths, and run milestone reviews against the defined metrics\n\nGroup and partner interface\nSurface the growth effects of product decisions early, while they can still change\n\nAlign Growth, Product, Design, Technology and Trust & Safety on milestone readiness\n\nRun the daily working connection with the group, planning rhythm, dependency tracking and escalation\n\nBuild the relationship with platform partners including the app stores: policy review, submission readiness and launch requirements\n\nGet our web and owned surfaces ready and instrumented - sign-up and acquisition pages, store listings, creator documentation and community spaces\n\nHold agencies and vendors to scope, with change control rather than absorbed scope creep\n\nCompliance and system boundaries\nWork with Legal to give every market-entry obligation a named owner and a closing date\n\nSurface legal, safety and policy dependencies as schedule items rather than discovering them as blockers\n\nProcess and automation\nMaintain and evolve our agentic workflows, so the system tells us when something has moved instead of waiting to be asked\n\nDesign lightweight processes that create speed, and remove manual reporting rather than adding to it\n\nPartner with Growth Intelligence to encode system rules into automation\n\nWhat we are looking for:\nYou think in systems. You see how the parts connect, and where they will break before they break.\n\n5+ years experience in games, UGC or consumer platforms at scale\n\nYou build with AI and agents rather than talk about them.\n\nYou have put agentic workflows into production use.\n\nYou automate by default. Your first response to a manual report is to remove it, not to schedule it.\n\nFluency in Mandarin is preferable\n\nExperience in a startup or scale-up where speed is normal\n\nBackground in creator ecosystems, community platforms or live-service operations\n\nExperience working with app store partners on launch and policy review\n\nAbout Electronic Arts\nWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\nWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\nElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.","description_format":"text","description_chars":5134,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Parental leave"],"hiring_locations":[{"name":"Singapore","iso":"SG","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":[],"lifecycle":[{"event":"open","at":"2026-09-30T09:57:10Z"}],"visa":[],"liveness":{"score":72,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.805,"p_room":0.9,"age_days":19,"expected_fill_days":29,"reasons":["conf:1","win:mid","comp:brand"],"computed_at":"2026-10-20T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/electronic-arts-growth-operations-lead","json_url":"https://alion.io/job/electronic-arts-growth-operations-lead.json","meta":{"generated_at":"2026-10-21T00:53:57Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":1394,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-22T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":179601},"rest":"https://alion.io/mcp/rest/get_company?id=179601"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Felectronic-arts-growth-operations-lead"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Felectronic-arts-growth-operations-lead"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Felectronic-arts-growth-operations-lead"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/electronic-arts-growth-operations-lead\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Felectronic-arts-growth-operations-lead"}]}