{"id":1959171,"url":"https://alion.io/job/electronic-arts-lead-engineer-engineering-productivity","title":"Lead Engineer - Engineering Productivity","company":{"id":37826,"name":"Electronic Arts","domain":"ea.com","url":"https://alion.io/company/electronic-arts","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Avature","truth_index":null},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":"lead","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Manchester, United Kingdom"],"countries":["GB"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":78000,"max_usd":140000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":60},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"CI/CD","optional":false},{"name":"Agentic Workflows","optional":true},{"name":"C++","optional":true}],"status":"live","first_seen_at":"2026-10-06T14:33:00Z","employer_posted_date":"2026-10-06","last_verified_at":"2026-10-09T01:13:09Z","board_verified":true,"closed_at":null,"days_open":2,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":2},"description":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.\nGolf Clash has been entertaining millions of players for over 9 years and our goal is to continue providing exciting new features and content to our fans for many more years to come.If you want to create games for millions of players to enjoy on the go, then this is the job you’ve been looking for! We are committed to constantly improving our working practices and collective knowledge through training and supporting each other.\nWe are seeking a seasoned Lead Engineer to drive our technical evolution forward. Collaborating with the Technical Director, you will execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows. Your mission is to empower our engineers, artists, and designers to accelerate delivery, enhance product quality, and future-proof our studio operations.\nThis is a broad, hands-on technical role spanning engineering tools, AI-enabled workflows, content creation pipelines, build and release systems, engine development, observability and studio-wide developer productivity.\nResponsibilities\nPartner with the Technical Director to execute the studio's engineering productivity and workflow transformation strategy by driving the evolution of studio tooling, automation, and content pipelines to accelerate content creation and iteration.\n\nImprove creative feedback loops and authoring workflows to help reduce the time from idea to player value.\n\nLeverage AI and automation to streamline engineering, content creation and operational workflows, applying emerging technologies where they deliver measurable improvements in productivity and quality.\n\nDevelop and evolve build systems, CI/CD pipelines and engineering workflows that improve reliability, quality and release velocity.\n\nBuild and maintain highly visible dashboards and operational tooling that communicate the health of the product and the production pipeline.\n\nDevelop profiling, diagnostics and optimisation tooling that helps teams understand performance, memory and technical budgets across the game.\n\nWork closely with client, engine, server, DevOps, QA, design, art and production teams to deliver improvements that benefit the entire studio.\n\nBuild strong technical partnerships with EA central technology teams and partner studios, adopting common capabilities where appropriate while contributing improvements back into the wider EA ecosystem.\n\nPromote engineering excellence through maintainable architecture, automation, knowledge sharing and continuous improvement.\n\nCommunicate clearly and effectively with team members and stakeholders.\n\nPrioritise engineering initiatives by evaluating technical work against measurable ROIs, ensuring efforts directly contribute to business outcomes and product goals.\n\nMust Haves\nSignificant professional software engineering experience, ideally within games or another technically demanding industry.\n\nExperience building engineering, production or operational tooling, such as dashboards, build systems, CI/CD pipelines or developer workflows.\n\nStrong software engineering fundamentals with the ability to work across a broad range of technologies.\n\nExperience collaborating across disciplines including engineering, design, art and production.\n\nExperience taking ownership of ambiguous technical problems and turning ideas into practical, adopted solutions.\n\nAbility to rapidly learn new technologies, tools, and programming languages\n\nExcellent communication and collaboration skills, with the ability to partner effectively across teams and disciplines.\n\nBonus Points\nExperience working with C++, scripting languages and web technologies.\n\nExperience working on live service games.\n\nExperience developing tools for game engines or proprietary technology.\n\nExperience building content creation pipelines for artists or designers.\n\nExperience with build systems and release automation.\n\nExperience developing profiling, diagnostics or performance analysis tools.\n\nExperience mentoring engineers or leading technical initiatives.\n\nPractical experience integrating agentic workflows into software engineering or content creation workflows.\n\nAbout Electronic Arts\nWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\nWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\nElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.","description_format":"text","description_chars":5877,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Parental leave"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming","Mobile Games","PC Games"],"lifecycle":[{"event":"open","at":"2026-10-06T14:33:00Z"}],"visa":[{"country":"GB","licensed_sponsor":true,"evidence":"Licensed UK visa sponsor (Senior or Specialist Worker, Skilled Worker)","filings_12m":null,"filings_prev_12m":null,"green_card_filings_12m":null,"median_offered_wage_usd":null,"route":"Global Business Mobility: Senior or Specialist Worker; Skilled Worker","cap_exempt":false,"checked_at":"2026-10-08T06:20:15+00:00","sources":["UK Home Office: register of licensed sponsors (workers)"],"filings_for_role_12m":0}],"liveness":{"score":90,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.902,"p_room":1,"age_days":1,"expected_fill_days":9,"reasons":["conf:1","velocity","win:early","comp:brand"],"computed_at":"2026-10-08T05:49:30Z"},"pay":null,"html_url":"https://alion.io/job/electronic-arts-lead-engineer-engineering-productivity","json_url":"https://alion.io/job/electronic-arts-lead-engineer-engineering-productivity.json","meta":{"generated_at":"2026-10-09T02:11:28Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":35,"day_limit":5000,"remaining_today":4965,"minute_limit":60,"resets_at":"2026-10-10T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":37826},"rest":"https://alion.io/mcp/rest/get_company?id=37826"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Felectronic-arts-lead-engineer-engineering-productivity"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Felectronic-arts-lead-engineer-engineering-productivity"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Felectronic-arts-lead-engineer-engineering-productivity"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/electronic-arts-lead-engineer-engineering-productivity\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Felectronic-arts-lead-engineer-engineering-productivity"}]}