{"id":2646498,"url":"https://alion.io/job/electronic-arts-programmeur-se-moteur-unreal-engine-unreal-engine-programmer","title":"Programmeur.se - Moteur Unreal Engine / Unreal Engine Programmer","company":{"id":179601,"name":"Respawn Entertainment","domain":"respawn.com","url":"https://alion.io/company/respawn-entertainment","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Avature","truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Montreal, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":57000,"max_usd":115000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":9},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-10-15T20:15:46Z","employer_posted_date":"2026-10-21","last_verified_at":"2026-10-21T10:48:12Z","board_verified":true,"closed_at":null,"days_open":5,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":5},"description":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.\nPour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page.\nWe are seeking an experienced, highly collaborative, and motivated Unreal Engine Programmerto join the Action RPG central technology team in supporting and enhancing the software infrastructure and development tools for AAA multi-platform titles. In this role, you will focus on developing, debugging, and maintaining software architectures and underlying systems in Unreal Engine 5. You will work closely with cross-disciplinary development teams to resolve issues, streamline workflows, and enable robust software performance across complex technical environments.\nResponsibilities\nDevelop, debug, maintain, and improve systems and tools in Unreal Engine 5\n\nInvestigate, isolate, and resolve technical issues affecting integration, stability, and day-to-day use.\n\nSupport the development, and integration of shared technology across multiple game titles.\n\nParticipate in software architecture reviews, code analysis, and collaborative development discussions to uphold technical standards.\n\nStay current with modern software development practices, and engine updates.\n\nRequirements\nAt least 5+ years of software development experience in video games using C++.\n\nExtensive experience developing with Unreal Engine (UE5 preferred).\n\nStrong software engineering fundamentals, including system design, code organization, and writing modular, maintainable code.\n\nExperience debugging and resolving technical issues in existing or complex codebases.\n\nStrong technical problem-solving skills with high attention to detail.\n\nExcellent technical communication and interpersonal skills, with a track record of effective cross-disciplinary collaboration.\n\nPassion for game technologies, innovation, and a desire to continuously learn and share knowledge.\n\nNice to Have\nExperience integrating shared systems, tools, or features across multiple game projects.\n\nExperience supporting build systems, development pipelines, or release workflows.\n\nExperience supporting multi-platform software builds across console and PC platforms.\n\nStudio Culture & Vision\nWe value collaboration, technical curiosity, and building practical solutions that help teams work effectively. This role offers the opportunity to work closely with cross-disciplinary partners and contribute to shared technology used across multiple projects. We believe in empowering development teams through transparent technical discussion, modern software practices, and a continuous growth mindset.\nIf you enjoy solving technical problems, collaborating across teams, and building practical solutions that support game development, we encourage you to apply.\nWe want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.\nPay Transparency - North America\nCOMPENSATION AND BENEFITS\nThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).\nPAY RANGES\n* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD\nPay is just one part of the overall compensation at EA.\nFor Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.\n\nAbout Electronic Arts\nWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\nWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\nElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. 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