{"id":3959400,"url":"https://alion.io/job/electronic-arts-senior-software-engineer-i","title":"Senior Software Engineer I","company":{"id":37826,"name":"Electronic Arts","domain":"ea.com","url":"https://alion.io/company/electronic-arts","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Avature","truth_index":{"grade":"A","score":100,"open_postings":54,"ghost_share":0,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":28,"computed_at":"2026-11-09T06:03:00Z"}},"role":"Backend","role_family":"Backend","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Hyderabad, India"],"countries":["IN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":6,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Amazon EC2","optional":false},{"name":"Ansible","optional":false},{"name":"AWS","optional":false},{"name":"C++","optional":false},{"name":"CI/CD","optional":false},{"name":"Docker","optional":false},{"name":"Grafana","optional":false},{"name":"Groovy","optional":false},{"name":"gRPC","optional":false},{"name":"Jenkins","optional":false},{"name":"Kubernetes","optional":false},{"name":"Linux","optional":false},{"name":"Prometheus","optional":false},{"name":"Protobuf","optional":false},{"name":"Redis","optional":false},{"name":"Terraform","optional":false},{"name":"Time Series","optional":false}],"status":"live","first_seen_at":"2026-11-09T10:36:18Z","employer_posted_date":"2026-11-09","last_verified_at":"2026-11-09T15:33:53Z","board_verified":true,"closed_at":null,"days_open":0,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":0},"description":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.\nAs an Online Backend Software Engineer in Gameplay Services, your focus will be on designing and implementing scalable, distributed backend systems that power our matchmaking, integrated in EA’s biggest titles and enjoyed by millions of players worldwide. You will collaborate closely with your team and partner studios to maintain, enhance, and extend our core services.\nYou'll contribute throughout the product development lifecycle: gathering requirements, designing solutions, coding, testing, and deploying features to production. Your work will ensure high performance, stability, and a seamless experience for our players, and you’ll continuously seek creative ways to improve both new and existing systems. You will report to the Senior Software Engineering Manager.\nResponsibilities:\nLead the End-to-End Lifecycle: Drive requirements analysis, architectural design, deployment, and live-service monitoring for both brand-new and existing backend services.\nOptimize Performance: Drive architecture, profiling, and performance tuning for low-latency, high-throughput, and highly scalable server systems.\nElevate Engineering Standards: Mentor team engineers, conduct thorough code reviews, and champion best practices across the team.\nStreamline Delivery & Quality: Maintain automated testing suites and collaborate with infrastructure teams to improve developer workflows and CI/CD pipelines.\nCross-Functional Collaboration: Partner with engineers, Product Managers, and Technical Directors across EA to solve complex architectural challenges for current and upcoming titles.\nQualifications:\n Education & Core CS: Bachelor’s or Master’s degree in Computer Science (or related field) with a strong foundation in algorithms, data structures, and object-oriented design.\nC++ Mastery: 6+ years of software development experience in C++, with deep expertise in memory management, concurrency, synchronization, and runtime optimization.\nDistributed Systems & Networking: 4+ years of experience building scalable client-server and peer-to-peer architectures, utilizing TCP/UDP protocols, network security, and stress-testing high-traffic services.\n Cloud & Infrastructure: Hands-on experience with Linux, cloud computing (AWS EC2), and container orchestration technologies (Docker, Kubernetes, Terraform).\n Data & Telemetry: Proven experience with relational databases, distributed caching (Redis, Valkey), and containerized time-series monitoring (Prometheus, Grafana) in live environments.\nTechnical Communication: Excellent verbal and written communication skills for distilling complex architectural concepts into clear design documentation. A proven track record of driving technical alignment across globally distributed teams, partnering with external studios, and mentoring junior engineers to elevate team-wide coding standards. \nBonus Qualifications:\nExperience working within the games industry.\nProficiency with additional technologies including GoLang, React, gRPC, and protobuf.\nExperience with automated deployment/CI tools (Jenkins, Groovy, Ansible).\n\nAbout Electronic Arts\nWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\nWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\nElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. 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