{"id":1311834,"url":"https://alion.io/job/electronic-arts-software-engineer-devops-automation-perforce","title":"Software Engineer - Devops Automation, Perforce","company":{"id":37826,"name":"Electronic Arts","domain":"ea.com","url":"https://alion.io/company/electronic-arts","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Avature","truth_index":null},"role":"DevOps","role_family":"DevOps","seniority":"senior","employment_type":null,"work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Vancouver, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":85000,"max_usd":188000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":94},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Ansible","optional":false},{"name":"Bash","optional":false},{"name":"CI/CD","optional":false},{"name":"Git","optional":false},{"name":"Linux","optional":false},{"name":"Platform Engineering","optional":false},{"name":"PowerShell","optional":false},{"name":"Python","optional":false},{"name":"Terraform","optional":false},{"name":"Azure","optional":true}],"status":"live","first_seen_at":"2026-09-26T16:51:17Z","employer_posted_date":"2026-09-26","last_verified_at":"2026-09-26T20:24:22Z","board_verified":true,"closed_at":null,"days_open":0,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":0},"description":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.\nJoin the team responsible for EA's Perforce source control platform, a critical service used across game development worldwide by teams working on Battlefield, FC, Madden, The Sims, and many others.\nWe are looking for a DevOps engineer with strong Linux experience who enjoys eliminating manual work. If you like turning scripts and repetitive procedures into reliable automation, reducing the need to log directly into servers, and operating infrastructure safely at scale, this role is for you.\nThis is also a hands-on production role. You will work directly with EA game teams, participate in support rotations and incidents, troubleshoot performance and infrastructure issues, and help improve the reliability and automation of the platform.\nLocation - Vancouver (Hybrid)\nWhat You'll Do\nBuild scalable automation with Ansible\n\nDevelop Terraform-based Infrastructure as Code\n\nAutomate provisioning, configuration, patching, upgrades, and maintenance\n\nOperate and troubleshoot large Linux environments across cloud, VM, and bare metal\n\nParticipate in support rotations, incident response, and service recovery\n\nWork directly with game teams on source control, performance, and infrastructure issues\n\nImprove CI/CD, monitoring, alerting, and platform reliability\n\nRequirements\n5+ years of DevOps, infrastructure, systems, or platform engineering experience\n\n5+ years of strong hands-on Linux administration and troubleshooting experience\n\n3+ years of hands-on Ansible experience building and maintaining automation\n\nExperience with Terraform and Infrastructure as Code\n\nStrong scripting skills with Python, Bash, PowerShell, or similar\n\nExperience with source control such as Git, SVN, Perforce, ClearCase, or similar\n\nExperience with production support, CI/CD, monitoring, and logging\n\nStrong communication skills\n\nNice to Have\n\nPerforce Helix Core experience\n\nAzure experience\n\nExperience supporting large-scale developer platforms\n\nGame industry experience\n\nPay Transparency - North America\nCOMPENSATION AND BENEFITS\nThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).\nPAY RANGES\n* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD\nPay is just one part of the overall compensation at EA.\nFor Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.\n\nAbout Electronic Arts\nWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\nWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\nElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.","description_format":"text","description_chars":4836,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Life insurance","Parental leave","Retirement plans"],"hiring_locations":[{"name":"Canada","iso":"CA","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming"],"lifecycle":[{"event":"open","at":"2026-09-26T16:51:17Z"}],"liveness":{"score":86,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.86,"p_room":1,"age_days":0,"expected_fill_days":31,"reasons":["conf:8","win:early","comp:brand"],"computed_at":"2026-09-27T04:48:59Z"},"pay":null,"html_url":"https://alion.io/job/electronic-arts-software-engineer-devops-automation-perforce","json_url":"https://alion.io/job/electronic-arts-software-engineer-devops-automation-perforce.json","meta":{"generated_at":"2026-09-27T04:48:59Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":4164,"day_limit":5000,"remaining_today":836,"minute_limit":60,"resets_at":"2026-09-28T00:00:00Z"}}}