{"id":1311863,"url":"https://alion.io/job/electronic-arts-software-engineer-intern-2","title":"Software Engineer Intern","company":{"id":37826,"name":"Electronic Arts","domain":"ea.com","url":"https://alion.io/company/electronic-arts","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Avature","truth_index":null},"role":"Backend","role_family":"Backend","seniority":"intern","employment_type":"internship","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Hyderabad, India"],"countries":["IN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"AI Agents","optional":false},{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"Java","optional":false},{"name":"PHP","optional":false}],"status":"live","first_seen_at":"2026-09-26T16:51:17Z","employer_posted_date":"2026-09-26","last_verified_at":"2026-09-30T09:57:10Z","board_verified":true,"closed_at":null,"days_open":4,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":4},"description":"Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.\nSoftware Engineer Intern-Slingshot Studios (Paid)\nHyderabad\nYou will report to the Technical Director or Lead Engineer.\nRole Overview\nAs EA's first label dedicated to purely digital games, EA Mobile creates games for mobile devices, social networks and online environments that deliver seamless play anytime, anywhere, on any device. Connecting a market of more than one billion core and mass-casual gamers worldwide, EA All Play delivers engaging, accessible, high-quality games to people of all skill levels and interests.\nEA Hyderabad’s Slingshot Studios has been leading innovation in Mobile Game development and Live Service. Millions across the globe cherish and download these games. Examples of these games include Covet Fashion, Need for Speed No Limits, and Plants vs Zombies. The studio has also forged co-development partnerships with other EA studios with a commitment to high-quality game updates.\nOur Team\nOur teams are player-focused and motivated to deliver quality.\nWe aim to create a collaborative environment where everyone's perspective is welcomed and encouraged.\nWe try to cultivate a \"sports team\" culture and value authenticity and tight feedback loops.\nResponsibilities\nYou will participate in building new game features.\nYou will work with designers and product managers to provide world-class experiences to our players.\nYou will improve code for performance, focusing on reducing load times and improving frame rates.\nYou will participate in code reviews and retrospectives and improve our code bases and processes.\nYou will participate in technical discussions that help us plan our big tech-driven features and roadmap.\nYou will write good documentation and follow coding standards.\nQualifications\nWe encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.\nHave a solid foundation of data structures and algorithms\nSolid programming skills\nBe able to channel curiosity into targeted learning.\nFind creative ways to solve challenges\nBe able to use modern Agentic AI coding harnesses\nBonus:\nExperience making and playing games\nDemonstrated proficiency in C++/C#/ Java or PHP\nDemonstrated proficiency in 3D Mathematics used in games.\nDemonstrated understanding of RESTful API\nWhat this opportunity provides:\nWork with some of the most experienced people in the industry.\nA relaxed and collaborative workplace.\nOpportunities for professional development.\nExposure to all aspects of game development\n\nAbout Electronic Arts\nWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\nWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.\nElectronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.","description_format":"text","description_chars":4225,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Parental leave","Professional development"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming"],"lifecycle":[{"event":"open","at":"2026-09-26T16:51:17Z"}],"liveness":{"score":83,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.832,"p_room":1,"age_days":4,"expected_fill_days":17,"reasons":["conf:19","velocity","win:early","comp:junior,brand"],"computed_at":"2026-10-01T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/electronic-arts-software-engineer-intern-2","json_url":"https://alion.io/job/electronic-arts-software-engineer-intern-2.json","meta":{"generated_at":"2026-10-01T10:22:46Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":1483,"day_limit":5000,"remaining_today":3517,"minute_limit":60,"resets_at":"2026-10-02T00:00:00Z"}}}