{"id":3258564,"url":"https://alion.io/job/engineered-arts-senior-mechanical-design-engineer","title":"Senior Mechanical Design Engineer","company":{"id":1968692,"name":"Engineered Arts","domain":"engineeredarts.com","url":"https://alion.io/company/engineeredarts","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Rippling","truth_index":null},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Falmouth, United Kingdom"],"countries":["GB"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":62000,"max_usd":98000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":145},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"GD&T","optional":false},{"name":"Blender","optional":true}],"status":"live","first_seen_at":"2026-09-23T16:25:43Z","employer_posted_date":"2026-09-23","last_verified_at":"2026-10-27T20:14:12Z","board_verified":true,"closed_at":null,"days_open":34,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":34},"description":"About Engineered Arts\nEngineered Arts is the leading manufacturer of full-size humanoid robots used for entertainment, education and communication. With 20 years of hardware and software development, our robots have been sold in over 30 countries worldwide with customers such as NASA, PwC, Meta and many more.\nOur Ameca robot is well known as ‘the face of AI’ and a social media viral success, taking advantage of the generative AI craze. Along with our ultra-realistic Mesmer range of animated figures our robots continue to surprise and excite visitors at museums, theme parks, visitor attractions and trade shows as well as aid leading universities with AI and robotics research. Our robots are poised to break into the future mega-expansion service robot segment, with applications such as front of house, receptions, check-in desks, information points and PoS.\nWe are a team of dedicated engineers and creatives striving to develop the very best experiences for our customers. Our internal motto is ‘Be Wow ’, everything we do is fun, entertaining or surprising to encounter. We always push the boundaries of what is possible in humanoid robotics, researching and developing new systems and techniques to further their appeal. We explore and challenge the human perception of robots as well as the fear and discomfort and the excitement and joy life-like mechanical humanoids present.\n“Diversity & Inclusion at Engineered Arts\nAt Engineered Arts, innovation is at the core of everything we do - and we believe true innovation only happens when diverse minds come together.\nWe are committed to building a workplace where people of all backgrounds, identities, and perspectives feel welcome, supported, and empowered to contribute. Whether you’re an engineer, developer, or creative thinker, we value what makes you unique.\nWe actively promote inclusion across our hiring, design, and development practices, and we’re always looking for new ways to reflect the world around us - in our team, our robots, and our ideas.\nBecause building the future means including everyone in it.”\nWe are committed to equal opportunity in employment and comply with all applicable non-discrimination and equal employment laws in the regions where we operate.\nRole Outline\nHow do you make a humanoid robot more human? We’re working on it - come join us for the ride!\nAt Engineered Arts we bring a very human focus to the cutting edge of robotics technology and build the most engaging humanoid robots in the world.\nWe’re looking for a multi-talented Senior Mechanical Design Engineer to join our small, highly skilled team in building the future of human-robot interaction.\nYou will be part of a fast paced development environment, working across designs from concept to product.\nFrom actuators and mechanisms to silicone skins, kinematic calculation to accelerated testing, prototyping to production, your role will touch all facets of our hardware design.\nWe’re looking for versatile engineers that can turn their hand to anything - 3D parametric design, mesh modelling, actuation design, complex electromechanical integration - and generally find ingenious solutions to unusual problems.\nWe need people with vision, intuition, pragmatism and real-world experience of design, build, test and ship. If you’re interested in bringing humanity to technology and thrive on puzzles and challenges, let’s talk.\nMain Responsibilities\nDesign mechanical components and subsystems for humanoid robots, including novel and intricate mechanisms, actuation solutions and aesthetic shells and skins\nTake designs through all stages of lifecycle, including concept, prototype, testing, iteration, production and maintenance\nBalance design constraints across aesthetics, performance, durability, availability and manufacturability\nDesign for the real word - identify materials and manufacturing processes that balance strength, weight, cost, and scalability to ensure both prototype feasibility and production readiness\nCollaborate with both in-house and external manufacturing teams for prototype and production across technologies including additive manufacturing, CNC machining and various casting and moulding techniques\nSolve problems without limits - no matter whether it’s a tricky new design, a reliability issue in the field or a need for improving our internal design data tooling, you roll up your sleeves and find effective and efficient solutions\nCollaborate closely with our Electronics and Software engineering teams to integrate mechanical systems with sensing, actuation, control, and embedded hardware architectures\nValidate and improve the real-world performance and reliability of designs by designing and implementing relevant testing, supported where necessary by analysis and calculation\nGenerate and maintain detailed engineering documentation, including production drawings (GD&T), assembly documentation, tolerance analyses, specifications and bills of materials\nContribute to product compliance as required, including risk assessments, material safety, functional safety and supporting documentation to meet applicable regulatory and operational safety standards\nChallenges\nSmall team, big ambitions: We’re a small team working at the very cutting edge of technology in a high-growth sector. We rely on our highly-skilled professionals to jump in wherever needed to get things done. Expect a fast paced, agile environment with endless and varied challenges!\nHumanoid fidelity: Working on humanoid robots gives some interesting and unusual design constraints. Achieving the quality of interaction and performance we aim for places non-negotiable constraints on aesthetic, geometric and kinematic properties of the products, resulting in interesting design puzzles to solve.\nCross-Functional Integration and Interfacing: Ensuring seamless, rigorous integration of complex mechanical, electrical and software subsystems, optimizing for cabling, sensors, and motor control.\nScalability and Production Transition: Moving designs rapidly from prototypes to robust, cost-effective and scalable manufacturing processes, supporting volume production growth.\nFast-Paced, Multi-Disciplinary Environment: Thriving in a lean, fast-moving company, requiring the ability to own projects end-to-end, rapidly iterate, and adapt to evolving processes and tight deadlines.\nQualifications, Knowledge, Key Skills and Experience\nEssential\nStrong real-world experience in mechanical design\nAdvanced proficiency in 3D parametric CAD (preferably Autodesk Inventor)\nSolid understanding of GD&T and tolerance stack-up analysis\nStrong background in mechanism design, linkages, bearings, power transmission, and actuator integration\nHands-on prototyping experience\nExperience with a range of materials from engineering essentials (various grades of aluminum, steel, brass, bronze, acetal etc) to aesthetic and finishing options (polyurethane, silicone etc.)\nExperience designing for manufacturability (DFM) and assembly (DFA)\nAbility to work cross-functionally with electrical and controls teams to integrate motors, sensors, wiring, and embedded systems\nProven ability to take hardware from concept through validation and into production\nDesirable\nDirect experience developing legged or humanoid robotic systems\nExperience in design combining the aesthetic and the functional (e.g. animatronics, special effects)\nExperience designing bespoke actuators, transmission mechanisms, and complex mechanisms and joints\nKnowledge of thermal management for compact electromechanical assemblies\nFamiliarity with motion control systems and basic control theory\nUnderstanding of safety standards for robotic systems\nStartup experience or experience in fast-paced hardware development environments\nExperience transitioning from prototype to volume manufacturing\nExperience with organic mesh modelling (Blender, Z-Brush)","description_format":"text","description_chars":7874,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Humanoid Robots"],"lifecycle":[{"event":"open","at":"2026-10-26T03:16:03Z"}],"visa":[{"country":"GB","licensed_sponsor":true,"evidence":"Licensed UK visa sponsor (Skilled 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