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Salary
$63k – $112k per year (gross)
Location
Remote/Hybrid (Riga, Latvia)
Seniority
Senior
Employment
Full-Time
Overview
Company
Impact
Profile match
Evolution is a leading global B2B developer and supplier of online casino systems, specializing in live dealer gaming and digital casino entertainment. The company designs, produces, and licenses fully integrated live casino studios, game shows, and RNG table games to licensed online gaming operators worldwide. Leveraging state-of-the-art video streaming, real-time software automation, and multi-platform infrastructure, it helps casino brands deliver immersive, high-definition gaming experiences to players across regulated markets.

Evolution ir daudznacionāls uzņēmums tiešsaistes spēļu industrijas priekšgalā. Mums ir plaša pieredze pirmajā vietā un vienmēr meklējam lieliskus cilvēkus, kas palīdzētu mums izveidot nākamo lielo produktu hitu. Mūsu komanda, kurā ir vairāk nekā 1000 inženieru, darbojas no 8 inženiertehniskajiem centriem, kas darbojas 24/7/365, lai apkalpotu lietotājus visā pasaulē. Tas tiek palaists, izmantojot modernu programmatūras steku, kas atbalsta vairāk nekā 250 pilnīgi automatizētus izlaidumus mēnesī mūsu galvenajai tiešraides videi. Mēs ticam iekšējai kompetencei un veikliem darba procesiem, lai mēs varētu īstenot savu inženierijas misiju: nevainojama spēlētāja pieredze.

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Evolution is a multinational business at the forefront of the online gaming industry. We have an extensive track record of number 1s and are always looking for great people to help us create the next big product hit. Our team of 1,000+ engineers operates out of 8 engineering hubs running code 24/7/365 to serve users around the world. This is run through a modern software stack supporting over 250 fully automated releases per month to our main live environment. We believe in building in-house competence and agile work processes so that we can deliver on our Engineering mission: A flawless player experience.

At Evolution, our frontend engineers build graphics-rich real-time casino games for hundreds of thousands of concurrent players on the web - across mobile and desktop browsers. They own these games, working closely with motion designers and product. The technical bar is real: games have to run smoothly across the full hardware spread - from low-end Android phones four-plus years out of date to the latest foldables - with our UI layered over the video stream and no room to drop frames. That constraint shapes every decision we make.

This is not a React CRUD job. We use React where it fits, Pixi for 2D, Babylon for 3D, and we drop into GLSL when a signature effect calls for it. Several of our engineers have built their own engines and frameworks on the side, and that mindset shows up in our game library - layered abstractions with common UI components, an abstract game layer, per-genre cores for roulette, blackjack, baccarat, craps, and game shows, with multiple variations built on top by parallel teams. If you enjoy designing the framework as much as shipping in it, you'll fit here.

Every engineer gets AI coding tools and the freedom to use them. We treat them as a force multiplier on the hard problems, not a substitute for understanding them - which matches how this team works in general.

What you'd be doing

Some of the games Evolution is now known for - Crazy Time, Immersive 3D roulette, Ice Fishing - were pioneered here in Riga. You'd join one of the teams shipping the next ones - building games that play at scale, and pushing on the architecture that lets us keep shipping them.

We're especially interested in engineers who want to work closely with our motion designers and product design team on the visual effects that make a game feel alive. Most of that work happens in Pixi with WebGL filters under a tight frame budget; occasionally - a few times per project - it calls for a custom shader, and when it does, it's the most visible thing a player sees.

What we're looking for

  • Exceptional command of frontend fundamentals. You understand what happens below the framework - the browser's rendering pipeline, memory, the event loop, where time actually goes.
  • Deep experience in at least one modern framework. React, Vue, Svelte, Angular - we don't mind which. Framework is a tool; we're hiring for the thinking behind it.
  • Genuine interest in graphics, animation, or real-time rendering. You don't need professional Canvas or WebGL experience on day one. You do need to be the kind of person who gets excited by a frame-budget problem rather than dreading it.
  • Architectural sensibility. You think about abstractions and APIs, not just implementations. You've designed systems that other engineers then built on, and you're willing to challenge the status quo when the status quo has drifted.
  • Fluent English, written and spoken. Daily collaboration with international colleagues.

Bonus points

  • Shipped production work with Pixi, Babylon, Three.js, or raw WebGL/Canvas.
  • Written your own engine, renderer, or framework - side projects count.
  • Comfortable with performance profiling under real constraints: Chrome DevTools, flame graphs, finding what's actually eating frame time on a mid-range device.
  • Experience in large codebases or framework design - monorepos, design systems, SDKs, platform teams.

What we offer

  • €4500-€8000 gross monthly, with room to go higher for exceptional candidates.
  • Hybrid schedule: 3 days in the Riga office, 2 days remote.
  • Health insurance after the probation period.
  • A culture that rewards exploring new approaches, including hackathons.
  • International team, modern delivery processes (Agile, GitLab, CI), and your choice of IDE and hardware.

How to apply

Send us your CV along with a short note - a paragraph or two - about a frontend project you're proud of, especially if it involved graphics, performance, or architecture work. Tell us what was hard about it and what you'd do differently now.

We read every application.

Darba apraksts

Evolution mūsu frontend izstrādātāji veido grafiski bagātas reāllaika kazino spēles, kuras lieto simtiem tūkstošu spēlētāju vienlaicīgi - mobīlo ierīču un datoru pārlūkos. Viņi šīs spēles pilnībā "owno", cieši sadarbojoties ar motion dizaineriem un produktu komandu. Tehniskā latiņa ir visaugstākajā līmenī: spēlēm raiti jādarbojas gandrīz pilnā ierīču spektrā - no zemās klases Android telefoniem, kas ir vairāk kā četrus gadus veci, līdz jaunākajiem salokāmajām ierīcēm - ar mūsu spēles interfeisu kas iet pāri video straumei, tā lai netiek zaudēti kadri. Šie ierobežojumi veido katru mūsu lēmumu.

Šis nav tipisks React CRUD darbs. Mēs lietojam React, kur tas iederas, Pixi 2D grafikai, Babylon 3D grafikai, un izmantojam arī GLSL, kad to prasa raksturīgs efekts. Vairāki mūsu izstrādātāji brīvajā laikā paši ir uzbūvējuši savus renderinga dziņus un "frameworkus", un šī pieeja atspoguļojas mūsu spēļu bibliotēkā - slāņotas abstrakcijas ar koplietojamiem UI komponentiem, abstraktu spēles slāni, spēļu-žanru kodoliem rulete, blackjack, baccarat, craps un spēļu šoviem, ar daudzām variācijām, uz kā bāzes strādā vairākas komandas. Ja tev patīk projektēt sistēmas tikpat ļoti, cik tajās efektīvi piegādāt produktus, Tev šeit ļoti patiks.

Katrs izstrādātājs saņem AI kodēšanas rīkus un brīvību tos izmantot. Mēs tos uztveram kā spēka pastiprinātāju grūtām problēmām, nevis kā aizstājēju to izpratnei - tas ir princips tam, kā mūsu komandas strādā kopumā.

Ar ko tu nodarbosies

Dažas no spēlēm, ar kurām Evolution tagad ir pazīstama - Crazy Time, Immersive 3D rulete, Ice Fishing - tika radītas tieši šeit, Rīgā. Tu pievienosies vienai no komandām, kas piegādā nākamās - veidojot spēles, kas darbojas lielā mērogā, un attīstot arhitektūru, kas ļauj mums turpināt tās piegādāt ātri un kvalitatīvi.

Mēs it īpaši meklējam inženierus, kuri vēlas cieši sadarboties ar mūsu motion dizaineriem un produkta dizaina komandu pie vizuālajiem efektiem, kas liek spēlei izskatīties vizuāli efektīvi. Lielākā daļa šī darba notiek Pixi ar WebGL filtriem stingri ievērojot kadru budžetu; reizēm - pāris reizes projektā - tas prasa pielāgotu šeideri, un, kad tas tā ir, tas ir vispamanāmākais efekts, ko spēlētājs redz.

Ko mēs meklējam

  • Izcila frontend pamatu pārvaldība. Tu saproti, kā strādā dzinis un pārlūks - pārlūka renderēšanas plūsma, atmiņa, notikumu cilpa, kur īsti aiziet laiks.
  • Dziļa pieredze vismaz vienā mūsdienu frameworkā. React, Vue, Svelte, Angular - nav svarīgi, kurā. Framework ir rīks; mēs meklējam cilvēkus kas saprot, kas aiz tā slēpjas.
  • Patiesa interese par grafiku, animāciju vai reāllaika renderēšanu. Tev pirmajā dienā nav jābūt profesionālai Canvas vai WebGL pieredzei. Tev gan jābūt tādam cilvēkam, kuram kadru budžeta problēma rada interesi, nevis vēlmi no tās izvairīties.
  • Arhitektūras izjūta. Tu domā par abstrakcijām un API, ne tikai implementācijām. Tu esi projektējis sistēmas, uz kuru pamata pēc tam būvē lietojumus citi izstrādātāji, un pastāvīgi esi gatavs apšaubīt status quo, it īpaši kad tas ir novirzījies no kursa.
  • Brīva angļu valoda, rakstiski un mutiski. Ikdienas sadarbība ar starptautiskiem kolēģiem.

Bonusa punkti

  • Piegādāts produkcijas darbs ar Pixi, Babylon, Three.js vai tīru WebGL/Canvas.
  • Savs uzrakstīts dzinējs, renderētājs vai ietvars - blakusprojekti tiek ieskaitīti.
  • Pārliecība ar veiktspējas profilēšanu reālos apstākļos: Chrome DevTools, liesmu grafiki, atrašana, kas patiesībā ēd kadru laiku vidējas klases ierīcē.
  • Pieredze lielās kodu bāzēs vai ietvaru projektēšanā - monorepo, dizaina sistēmās, SDK, platformu komandās.

Ko mēs piedāvājam

  • €4500-€8000 bruto mēnesī, ar iespēju iet augstāk izciliem kandidātiem.
  • Hibrīda grafiks: 3 dienas Rīgas birojā, 2 dienas attālināti.
  • Veselības apdrošināšana pēc pārbaudes laika.
  • Kultūra, kas atalgo jaunu pieeju izpēti, ieskaitot hakatonus.
  • Starptautiska komanda, mūsdienīgi piegādes procesi (Agile, GitLab, CI) un tava izvēle IDE un aparatūrai.

Kā pieteikties

Atsūti mums savu CV kopā ar īsu piezīmi - rindkopu vai divām - par frontend projektu, ar ko lepojies, īpaši ja tas saistīts ar grafiku, veiktspēju vai arhitektūru. Pastāsti, kas tajā bija grūti un ko tagad darītu citādāk.

Mēs izlasām katru pieteikumu.

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