{"id":717617,"url":"https://alion.io/job/fortyfive-technical-artist","title":"Technical Artist","company":{"id":673507,"name":"FortyFive Labs","domain":"fortyfive.ai","url":"https://alion.io/company/fortyfive","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Ashby","truth_index":{"grade":"D","score":40,"open_postings":13,"ghost_share":1,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-27T05:46:45Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Mountain View, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":104000,"max_usd":252000,"period":"year","method":"role_country_seniority_unknown","sample_n":124},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"GLSL","optional":false},{"name":"HLSL","optional":false},{"name":"OpenAI","optional":false},{"name":"Physical AI","optional":false},{"name":"Shader Graph","optional":false},{"name":"Synthetic Data","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false},{"name":"Python","optional":true}],"status":"live","first_seen_at":"2025-12-19T01:37:15Z","employer_posted_date":"2025-12-19","last_verified_at":"2026-10-27T03:52:50Z","board_verified":true,"closed_at":null,"days_open":312,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":312},"description":"Join Us in Building the Future of Physical AI\nWe build the simulation infrastructure for physical AI. We develop GenAI-powered tools that enable robotics teams to create unlimited, diverse training data and realistic evaluation environments. Our team spun out of MIT CSAIL, where we pioneered techniques that trained robots using only synthetic data. We're helping robotics companies transition to AI-native development workflows.\nWe're a lean team of researchers and engineers from DeepMind, OpenAI, FAIR, and top universities including MIT, Berkeley, Caltech, Harvard, and Yale. We've published best papers at top robotics conferences, won International Olympiad medals, and built core systems at leading AI labs. We believe in building complex systems that bring simplicity to our customers.\nGlobal Team: We operate across US and China time zones. We value people who communicate proactively, document thoroughly, and take ownership of smooth handoffs across teams.\nNote: Robotics experience is not required for this role. We're looking for people passionate about visual arts, graphics, and storytelling who are excited to apply their craft to robotics simulation.\nWhat to Expect\nWe're looking for a Technical Artist to bridge our art and engineering teams. You'll build tools and pipelines that enable rapid creation of realistic simulation environments, ensuring our synthetic worlds look and feel authentic.\nWhat You'll Do\nDevelop shader systems and visual effects for realistic environments\n\nBuild and maintain 3D asset pipelines from creation to deployment\n\nCreate procedural generation tools for environment diversity\n\nOptimize visual quality while maintaining real-time performance\n\nCollaborate with engineers on rendering systems and ML integration\n\nWhat You'll Bring\n3+ years as a technical artist in games, simulation, or visualization\n\nExpert-level Unity or Unreal Engine skills\n\nProficiency in shader development (HLSL, GLSL, ShaderGraph)\n\nExperience building art pipelines and asset management systems\n\nStrong foundation in 3D art fundamentals and real-time constraints\n\nNice to Have\nExperience with AR/VR development\n\nBackground in procedural generation or generative art\n\nFamiliarity with robotics visualization or industrial simulation\n\nPython scripting for pipeline automation\n\nWe believe diverse teams build better products. Even if you don't meet every requirement listed, we encourage you to apply if you're excited about this role and our mission.","description_format":"text","description_chars":2472,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-09-11T06:27:13Z"}],"visa":[{"country":"US","licensed_sponsor":true,"evidence":"H-1B filings in 12 months: 2","filings_12m":2,"filings_prev_12m":0,"green_card_filings_12m":0,"median_offered_wage_usd":117500,"route":null,"cap_exempt":false,"checked_at":"2026-10-15T11:24:14+00:00","sources":["US Department of Labor: LCA disclosure data (H-1B, H-1B1, E-3)"],"filings_for_role_12m":1}],"liveness":{"score":2,"band":"cold","label":"Long shot","p_open":1,"p_active":0.086,"p_room":0.28,"age_days":312,"expected_fill_days":23,"reasons":["conf:1","stale_co","ghost","win:tail","crowd:"],"computed_at":"2026-10-27T05:46:45Z"},"pay":null,"html_url":"https://alion.io/job/fortyfive-technical-artist","json_url":"https://alion.io/job/fortyfive-technical-artist.json","meta":{"generated_at":"2026-10-27T07:18:43Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":7778,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-28T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":673507},"rest":"https://alion.io/mcp/rest/get_company?id=673507"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Ffortyfive-technical-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Ffortyfive-technical-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Ffortyfive-technical-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/fortyfive-technical-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Ffortyfive-technical-artist"}]}