{"id":1975525,"url":"https://alion.io/job/frima-studio-technical-ui-designer","title":"Technical UI Designer","company":{"id":673372,"name":"Frima Studio","domain":"frimastudio.com","url":"https://alion.io/company/frimastudio","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":null},"role":"Design","role_family":"Design","seniority":"senior","employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Quebec, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":58000,"max_usd":107000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":37},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-10-06T20:38:58Z","employer_posted_date":"2026-10-06","last_verified_at":"2026-10-14T01:24:02Z","board_verified":true,"closed_at":null,"days_open":7,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":7},"description":"Ready to level up your career? Frima is looking for a Technical UI Designer to join our UI/UX team on one of our biggest projects!\nWe are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.\nAnd the reason is simple: we know how to take care of our people:\n4.5-day workweek year-round (Friday afternoons off);\nA truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site, the choice is yours;\nUp to 7 weeks of vacation per year, plus sick days and personal days: your well-being matters to us;\nComprehensive group insurance coverage from day one;\nRRSP contribution;\nA $400 allowance for ergonomic equipment purchases.\nLife at the studio\nAccess to chair massages, fresh fruit and snacks, a gym, sports activities, and more;\nRegular presentations on projects and new developments: we keep our teams informed about what’s happening at Frima;\nClose-knit, caring, and inclusive teams, even remotely!\nCome discover the rest for yourself!\n What your weeks will look like\nDesign and integrate complex UI systems directly in Unreal Engine (UMG/Slate);\nCreate and optimize custom shaders and materials for advanced visual effects;\nCollaborate with designers, artists, and programmers to solve cross-platform integration challenges;\nDebug, profile, and optimize UI systems to ensure smooth performance across PC, consoles, and other platforms;\nDevelop the UI development pipeline in Unreal Engine in collaboration with the technology leadership team;\nParticipate in project retrospectives to improve future UI processes;\nContribute to the evolution of UI tools, templates, and workflows used across the studio.\n What we’re looking for\nBachelor’s degree in Graphic Design, UX/UI Design, Digital Arts, or another related field, combined with equivalent relevant experience;\nApproximately five (5) years of experience in UI design for video games;\nExcellent command of Unreal UMG and Blueprints (Slate is considered an asset);\nExperience with Unreal animation systems is considered an asset;\nAdvanced skills in shader and material creation;\nGood understanding of UX and interaction design principles;\nStrong interest in complex technical challenges and optimization;\nStrong written and verbal communication skills in both French and English;\nPortfolio and/or demo required;\nAvailability to travel internationally when required.\nWhat we value on our team\nPassion for functional design, layout, and delivering a high-quality user experience;\nAutonomy, resourcefulness, and attention to detail when handling a variety of technical tasks;\nAbility to work within established standards, technical constraints, and production requirements;\nAbility to analyze and solve UI navigation, readability, and behavior issues;\nAbility to adapt designs to different target audiences and platforms;\nAbility to collaborate effectively within a multidisciplinary team;\nStrong time management, prioritization skills, and ability to meet deadlines;\nConstructive critical thinking and the ability to reassess and improve your own work.\n Come and make a difference with us!\nFind out more about us: https://frimastudio.com/a-propos/\nAbout our culture: https://vimeo.com/766900522?share=copyLe","description_format":"text","description_chars":3369,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[{"language":"English","level":"All levels","optional":false},{"language":"French","level":"All levels","optional":false}]},"benefits":["Flexible schedule","Insurance coverage","Sports 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