{"id":697433,"url":"https://alion.io/job/furientis-optical-modeling-and-simulation-engineer","title":"Modeling and Simulation Engineer (Optical)","company":{"id":673247,"name":"Furientis","domain":"furientis.com","url":"https://alion.io/company/furientis","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Lever","truth_index":{"grade":"A","score":95,"open_postings":22,"ghost_share":0,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":148,"computed_at":"2026-10-26T05:57:25Z"}},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":null,"employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Los Angeles, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":74000,"max_usd":174000,"period":"year","method":"role_country_seniority_unknown","sample_n":15150},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"AI Agents","optional":false},{"name":"CI/CD","optional":false},{"name":"Error Budget","optional":false},{"name":"Git","optional":false},{"name":"Multimodal AI","optional":false},{"name":"Python","optional":false},{"name":"SLI/SLO/SLA","optional":false},{"name":"Blender","optional":true},{"name":"Claude Code","optional":true},{"name":"CUDA","optional":true},{"name":"Unity","optional":true},{"name":"Unreal Engine","optional":true}],"status":"live","first_seen_at":"2026-05-13T22:07:23Z","employer_posted_date":"2026-05-13","last_verified_at":"2026-10-26T09:35:16Z","board_verified":true,"closed_at":null,"days_open":165,"trust":{"level":"ok","repost_count":0,"flags":["company_stale"],"days_open":165},"description":"About the Team\nThe Seeker Team builds the eyes and the targeting logic of our weapon system: a low-cost, mass-producible, multimodal missile seeker that leans on commercial supply chains where they outperform, and vertically integrates wherever possible. On a modern missile, the seeker is 40 to 60% of unit cost and often drives overly long delivery cycles; accordingly, the seeker team is at the tip of the spear for delivering capability to our customers and value to the taxpayer.\nSeeker design has exactly two real constraints: physics and mission. Nothing else is a show-stopper, only an obstacle to overcome. We are a small, deeply technical team that drives capability through ingenuity and bias for action and ships hardware that flies. This is a wear-many-hats environment where you must be comfortable \"building the airplane in flight\" and stepping well outside your comfort zone; a narrowly scoped role with clean handoffs is not what this team offers.\nThis is an AI-native team. Through fluent use of cutting-edge agentic coding tools, one engineer here consistently out-delivers a much larger conventional team. You will have opinions about where these tools help and where they do not, provide governance input, and build out an AI-centric workflow from day one.\nAbout the Role\nYou build the team's real-time, physics-based engagement simulation and the target signature models used in it. You also build the end-to-end performance model from photon to processed image. That model predicts what the seeker will see before the hardware is designed or purchased. After every test and flight, it accounts for the difference between that prediction and the measured data. You work in tight partnership with the Seeker Data and Tooling Engineer, who builds the training-data pipeline and the compute under that simulation. You determine whether a rendered photon is physically correct. They build the machinery that turns that physics into datasets and throughput.\nWhat You'll Do\nOwn the team's real-time, physics-based engagement simulation pipeline: scene, sensor, signal chain, and engagement logic, correct at speed.\n\nBuild and validate signature models for target hardbody and plume/exhaust phenomenology.\n\nOwn scene generation physics: DTED and georeferenced terrain, frames, projections, and accuracy budgets.\n\nModel the aero-optical environment at Mach 3 speeds and reconcile it with the optical error budget.\n\nBuild and maintain end-to-end seeker performance models spanning scene, atmosphere, optics, FPA, ROIC, ADC, signal chain, and image processing in MWIR and LWIR.\n\nRun Monte Carlo trade studies on optical, sensor, and signal-chain parameters and translate the results into program-level design decisions.\n\nValidate models against captured imagery from lab, ground, and flight tests, and hold physics sign-off on every synthetic dataset the algorithms team trains against.\n\nSkills We're Hiring For\nB.S. in Optical Engineering, Physics, EE, Aerospace, or related; M.S. or Ph.D. preferred.\n\n5+ years of classical EO/IR modeling and simulation, validated against measured sensor data.\n\nMWIR/LWIR phenomenology: target signatures, atmospheric propagation, plume radiometry, and backgrounds.\n\nRadiometry and sensor-chain modeling from first principles, photon budget to digital counts.\n\nModern Python for science and engineering; Git-based version control, with changes integrated through a CI/CD pipeline.\n\nBonus Points For\nRF or radar M&S for multimodal sensor-fusion programs.\n\nAero-optical or hypersonic/supersonic flow-field modeling.\n\nHardware-in-the-loop or scene-projection (DMD, IRSP) experience.\n\nCUDA and GPU programming experience.\n\nDirect missile, munition, seeker, or guidance program experience.\n\nHands-on with MODTRAN, MUSES, DIRSIG, or an equivalent scene/atmosphere toolchain.\n\nSensor performance modeling with NV-IPM or equivalent.\n\nMonte Carlo methods and statistics: designing trade studies and defending conclusions.\n\nDaily use of agentic coding tools (Claude Code or similar) for model development and trade-study automation.\n\nUnreal Engine, Unity, or similar engine experience.\n\nBlender or similar 3D object rendering software.","description_format":"text","description_chars":4172,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Artificial Intelligence","Military","Defense Manufacturing"],"lifecycle":[{"event":"open","at":"2026-09-11T02:12:12Z"}],"visa":[],"liveness":{"score":29,"band":"fade","label":"Fading","p_open":1,"p_active":0.663,"p_room":0.44,"age_days":165,"expected_fill_days":148,"reasons":["conf:0","win:tail","crowd:"],"computed_at":"2026-10-26T05:57:25Z"},"pay":null,"html_url":"https://alion.io/job/furientis-optical-modeling-and-simulation-engineer","json_url":"https://alion.io/job/furientis-optical-modeling-and-simulation-engineer.json","meta":{"generated_at":"2026-10-26T10:47:44Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":14570,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-27T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":673247},"rest":"https://alion.io/mcp/rest/get_company?id=673247"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Ffurientis-optical-modeling-and-simulation-engineer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Ffurientis-optical-modeling-and-simulation-engineer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Ffurientis-optical-modeling-and-simulation-engineer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/furientis-optical-modeling-and-simulation-engineer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Ffurientis-optical-modeling-and-simulation-engineer"}]}