{"id":3730900,"url":"https://alion.io/job/gameboost-casual-mobile-ui-artist","title":"Casual Mobile UI Artist","company":{"id":673933,"name":"Gameboost","domain":"gameboost.se","url":"https://alion.io/company/gameboost","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Teamtailor","truth_index":{"grade":"B","score":75,"open_postings":5,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-11-06T05:58:05Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"part_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Stockholm, Sweden"],"countries":["SE"],"hiring_countries":["SE"],"hiring_countries_total":1,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2025-09-23T13:16:24Z","employer_posted_date":"2025-09-23","last_verified_at":"2026-11-06T10:46:42Z","board_verified":true,"closed_at":null,"days_open":408,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":408},"description":"Is your portfolio full of UI art pieces that would fit on a top-10 list of the best casual mobile puzzle games out there?\nDo you dream of making a big contribution on a small team making the next big hyper-casual game?\nWant to work with the best and most experienced in mobile gaming?\nIf this is you, keep on reading!\nGame Boost\nEnabling Smooth Game Production\nWe provide remote-friendly studios with stellar game developers in all crafts.\nFree to check us out on LinkedIn\n\nMission brief:\nYou’ll work on wireframes and turn them into polished UI concepts\nthat balance clarity, usability, and playful appeal. The focus is on creating\nintuitive layouts that highlight goals, actions, and player engagement\nwhile keeping consistency across the game flow. Once you have the finished assets you will implement them in Unity\nArt Style Reference Games:\nMatch Villains\nRoyal Kingdom\nCube Busters\n\nDetails:\nStart date: October 2025\nDuration: 3 months, possible extension\nOccupancy rate: 100% assignment (Full-time)\nLevel: Experienced (a good portfolio is prioritized over years of experience)\nWork set-up: Onsite, Stockholm\nYour player profile:\n- Portfolio containing high quality UI assets for casual mobile games\n- Experience implementing in Unity\n- Good collaboration and communication abilities\nTraits:\nWe believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go. 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