{"id":3498419,"url":"https://alion.io/job/gameloft-3d-model-artist","title":"3D Model Artist","company":{"id":52883,"name":"Gameloft","domain":"gameloft.com","url":"https://alion.io/company/gameloft","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":{"grade":"B","score":80,"open_postings":6,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":12,"computed_at":"2026-11-02T06:13:15Z"}},"role":"Design","role_family":"Design","seniority":null,"employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Hanoi, Vietnam"],"countries":["VN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"3ds Max","optional":false},{"name":"Adobe Photoshop","optional":false},{"name":"Blender","optional":false},{"name":"Jira","optional":false},{"name":"Maya","optional":false},{"name":"Substance 3D Painter","optional":false},{"name":"ZBrush","optional":false}],"status":"live","first_seen_at":"2026-10-30T02:12:19Z","employer_posted_date":"2026-10-30","last_verified_at":"2026-11-02T18:44:44Z","board_verified":true,"closed_at":null,"days_open":3,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":3},"description":"WHAT YOU WILL BE WORKING ON\nWhat you will focus on\nBring your 3D creations to life in real games! Take ownership of the entire asset creation process, from modeling and texturing to optimization and in-game integration. Combine your artistic creativity with technical expertise to deliver high-quality 3D assets, while bringing fresh ideas to shape exciting game content.\nWhat it means on a daily basis\nCreate low-poly 3D concepts for characters, environments, and props.\nProduce high-quality high-poly assets that align with the art brief, project guidelines, and feedback.\nManage the full 3D production pipeline, including modeling, UV unwrapping, map baking (normal, specular, etc), texturing, rendering, and in-engine implementation.\nCorrectly get and update the tasks from Jira and provide clear status updates to the team.\nWhat success will look like\nDeliver art assets that meet the technical requirements defined by the project’s art and technical leads, ensuring smooth handoff to other artists and seamless integration into the game engine.\nAdapt quickly to new tools, engines, workflows, pipelines, art styles, and creative directions.\nDeliver assets within the timelines established by the Art and Project Leads, maintaining consistent progress in line with the expectations of the role’s seniority.\nWho you would be working with\nYou will be working with the Studio Artist Lead, Artist Team, Game Designer Team, Developer Team, and Quality Assurance Team\nYou will report to Studio Artist Lead, Producer\nWhere can this role take you?\nProgress into specialized roles such as Character Artist, Environment Artist, Technical Artist, or VFX Artist.\nExplore opportunities to contribute to 2D art, concept design, rigging, and animation.\nAdvance into senior positions, such as Senior 3D Artist, Art Lead, or Art Director, across new and live titles.\nBenefit from practical mentorship, internal art workshops, and ongoing training in production pipelines.\nRecruitment Journey\nOnly candidates whose qualifications align with the role will be contacted. We sincerely appreciate your understanding.\n(1) Screening call with HR (30 mins)\n(2) Test\n(3) Interview with Studio Artist Lead (and 3D Artist)\n WHAT YOU NEED TO SUCCEED\nSolid foundation in 3D modeling with a focus on mobile game optimization.\nProficiency in industry-standard 3D software, such as Maya, 3ds Max, Blender, or ZBrush, as well as texturing tools like Substance 3D Painter and Photoshop.\nUnderstanding of mobile performance constraints, including polygon budgets, texture atlasing, LODs optimization, and shader complexity while maintaining the intended visual quality.\nClear awareness of form, silhouette, color, composition, and visual storytelling across stylized and realistic art styles.\nCollaborative mindset, with openness to feedback and a willingness to work effectively across disciplines.\nWHO YOU ARE\nTake constructive critique positively.\nYou communicate clearly and work effectively.\nStay flexible when priorities or pipelines shift.\nHave a real interest in video games and a keen willingness to learn new tools, pipelines, and techniques.\n WHAT’S IN IT FOR YOU\nBenefits\nA hybrid working model (5 working days per week - max 3 days WFH) \nA range of well-being events and policies to support employees (leave scheme, medical check-up, wellness gift, wedding/condolences, etc.)\nAn attractive salary package with the full salary for the probation period\nMonthly lunch allowance and home office support\nYearly salary review & bonuses\nMinimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, ...\n100% coverage of mandatory insurance and extra healthcare insurance. \nVarious training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy, O’Reilly, ...). \nOpportunities to collaborate and train with Gameloft worldwide experts and develop yourselves. \nRelocation support for international candidates joining from overseas.\nOther benefits from one of the best employers in Vietnam.\nLife at Gameloft\nA multicultural environment with 6+ nationalities, where hundreds of world-renowned game titles were born.\nAn open-space office, a cafeteria, a ping-pong table, and a foosball table.\nA gaming area equipped with multiple devices (PS, Nintendo Switch, ...)\nA wide range of internal events and sports clubs to boost connection and work-life balance.\nWork Location: 3&4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.\nHow to proceed\nReady to get started? Click I'm interested/Apply and send us your updated CV and portfolio in English!\nPlease note:\nTo ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.\nWhat's more?\nWant to know more? 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