{"id":1597539,"url":"https://alion.io/job/globant-game-developer-3","title":"Game Developer","company":{"id":61174,"name":"Globant","domain":"globant.com","url":"https://alion.io/company/globant","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Career site","truth_index":{"grade":"C","score":61,"open_postings":93,"ghost_share":0.656,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-02T05:45:00Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["São Paulo, Brazil"],"countries":["BR"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"CI/CD","optional":false},{"name":"Git","optional":false},{"name":"GitHub Actions","optional":false},{"name":"Jenkins","optional":false},{"name":"Python","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2018-01-01T00:00:00Z","employer_posted_date":"2026-10-01","last_verified_at":"2026-10-02T07:43:27Z","board_verified":true,"closed_at":null,"days_open":3197,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":3196},"description":"Game Developer QA Engineer\nResponsibilities:\nOwn validation strategy for Unreal Engine upgrades, including defining and enforcing quality gates (compile, editor, cook/package, runtime, integration).\n\nDevelop scalable CI/CD quality pipelines with clear pass/fail signals and reporting.\n\nValidate shared engine systems and platform-level technology used across multiple teams.\n\nValidate and maintain compatibility for internal and third-party plugins across engine versions and platforms.\n\nCreate and maintain cross-project test coverage, including golden path and reusable test suites.\n\nWork with game teams to test and validate client backend integrations, including contract, resilience, and configuration handling.\n\nInvestigate and debug engine-level issues, including crashes, performance regressions, and integration failures.\n\nIdentify opportunities to improve diagnostics and observability, including logging, metrics, and automated regression detection.\n\nDefine and evangelize QA standards, best practices, and testing strategies across teams.\n\nPartner with engineering and product teams to improve testability, reliability, and upgrade readiness.\n\nRequired Qualifications:\nStrong experience with Unreal Engine (UE4 or UE5) in a technical QA or engineering role.\n\nProficiency in C++ and familiarity with Blueprints.\n\nExperience building or maintaining test automation frameworks (Unreal Automation, Gauntlet, or similar).\n\nSolid understanding of Unreal Engine architecture, including modules, build systems, and asset pipelines.\n\nExperience with build, cook, package, and deployment pipelines.\n\nExperience testing client-server systems and API integrations.\n\nFamiliarity with CI/CD systems (e.g., Jenkins, GitHub Actions) and version control (Git or Perforce).\n\nStrong debugging skills, including analyzing logs, call stacks, and crash dumps.\n\nKnowledge of performance and memory profiling tools (e.g., Unreal Insights).\n\nStrong foundation in test design, risk-based testing, and regression strategies.\n\nDesired Qualifications:\nExperience working on central tech, platform, or engine teams supporting multiple products.\n\nFamiliarity with live-service architectures and large-scale backend integrations.\n\nExperience with plugin/SDK certification and compatibility management.\n\nKnowledge of multiplayer/networking systems and replication in Unreal.\n\nExperience testing across multiple platforms, including console and mobile.\n\nScripting experience (e.g., Python, Bash) for automation and tooling.\n\nStrong ability to influence cross-team quality practices and drive organization-wide standards.","description_format":"text","description_chars":2598,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Education","Higher Education"],"lifecycle":[{"event":"open","at":"2026-10-01T18:17:19Z"}],"liveness":{"score":1,"band":"cold","label":"Long shot","p_open":1,"p_active":0.05,"p_room":0.28,"age_days":3196,"expected_fill_days":14,"reasons":["conf:11","stale_co","evergreen","ghost","win:tail","crowd:"],"computed_at":"2026-10-02T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/globant-game-developer-3","json_url":"https://alion.io/job/globant-game-developer-3.json","meta":{"generated_at":"2026-10-03T00:38:53Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":263,"day_limit":5000,"remaining_today":4737,"minute_limit":60,"resets_at":"2026-10-04T00:00:00Z"}}}