{"id":2999961,"url":"https://alion.io/job/google-developer-relations-engineer-android-and-play-games","title":"Developer Relations Engineer, Android and Play, Games","company":{"id":82,"name":"Google","domain":"google.com","url":"https://alion.io/company/google","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Career site","truth_index":{"grade":"B","score":81,"open_postings":157,"ghost_share":0.045,"stale_share":0.611,"repost_share":0.045,"time_to_fill_p50_days":30,"computed_at":"2026-10-28T05:59:10Z"}},"role":"Mobile","role_family":"Mobile","seniority":"middle","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["London, United Kingdom"],"countries":["GB"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"Java","optional":false},{"name":"Kotlin","optional":false},{"name":"Python","optional":false},{"name":"RenderDoc","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false},{"name":"AI Agents","optional":true},{"name":"DirectX","optional":true},{"name":"LLM","optional":true},{"name":"OpenGL","optional":true}],"status":"live","first_seen_at":"2026-10-21T11:38:19Z","employer_posted_date":"2026-10-21","last_verified_at":"2026-10-27T13:02:28Z","board_verified":true,"closed_at":null,"days_open":6,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":6},"description":"About the job\nPassionate people are everywhere at Google. In Developer Relations, we get excited to collaborate and connect with the communities that love technology as much as we do. Part community manager and part developer advocate, Developer Relations Engineers collaborate with developers at conferences and online, and advocate for developers interests internally at Google. Not afraid to be hands-on, you write sample code and client libraries as well as participate in developer forums and support queues to troubleshoot and debug coding problems developers encounter. Internally, you work with product engineering teams to improve our products by conveying feedback from developers, reviewing API designs and testing new features.\nWith your technical expertise, you drive strategy around fostering a community of developers who work with Google technologies. An ardent advocate for these developers, you represent their voice internally to our Product Managers and serve as their Google support in application development and technology implementation.\nAs a Developer Relations Engineer on the Android and Google Play Games team, you will sit at the intersection of Google's gaming platforms and the world's leading mobile, PC, and console game studios. You will combine game engine and client-side systems engineering with developer advocacy to help studios build, optimize, and launch high-performance games across Android phones, tablets, foldables, and Google Play Games on PC.\nIn this role, you will dive into production game codebases, profile CPU/GPU and memory bottlenecks, build sample code and AI-powered developer tools, and collaborate directly with Android and Google Play Product and Engineering teams to shape the future of multiplatform gaming.\nResponsibilities\nPartner with EMEA game studios to provide technical consulting on performance, memory optimization, graphics APIs, and cross-platform architecture.\nGuide developers on integrating Google Play Games Services, platform features, and input SDKs across mobile, tablets, foldables, and PC.\nDevelop, maintain, and scale production-ready sample code, engine plugins (Unity, Unreal), validation harnesses, and AI developer workflows to automate game porting, profiling, and QA.\nAnalyze partner game builds for performance, memory, and stability (ANR/crashes) using tools like Perfetto, Android Performance Analyzer, RenderDoc, and Android Studio Profiler.\nAct as the technical voice for game developers, synthesizing feedback and identifying platform gaps to influence Android and Google Play product roadmaps.\nQualifications\nMinimum qualifications:\nBachelor's degree in Computer Science, Game Development, a related technical field, or equivalent practical experience.\n3 years of experience in software development using C++, C#, Java, Kotlin, or Python, within data structures, algorithms, and object-oriented design.\nExperience with client-side game development or game engine engineering with Unity, Unreal Engine, or custom C++/C# game engines.\nExperience debugging, profiling, and optimizing real-time client applications or games (e.g., memory management, frame rate optimization, multithreading, or graphics rendering).\nPreferred qualifications:\nExperience shipping or optimizing games for Android, PC, or consoles, including work with native C/C++ (NDK/JNI) and modern graphics APIs (Vulkan, OpenGL ES, or DirectX).\nExperience in cross-platform porting (PC/console to mobile, x86 to ARM) and multi-input systems (touch, controller, mouse/keyboard).\nExperience building developer tools, SDKs, engine plugins, or LLM/agentic AI workflows for game dev, profiling, or QA.\nFamiliarity with the modern mobile, PC, and console gaming ecosystem.\nAbility to collaborate directly with external studio partners, communicate complex technical concepts clearly, and drive cross-functional engineering solutions.\nPassion for video games.","description_format":"text","description_chars":3911,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":true},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Digital Media","Marketing Analytics & Attribution","Streaming & OTT Platforms","Consumer Internet Groups"],"lifecycle":[{"event":"open","at":"2026-10-21T11:47:09Z"}],"visa":[{"country":"GB","licensed_sponsor":true,"evidence":"Licensed UK visa sponsor (Skilled Worker, Senior or Specialist Worker)","filings_12m":null,"filings_prev_12m":null,"green_card_filings_12m":null,"median_offered_wage_usd":null,"route":"Skilled Worker; 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