{"id":1290825,"url":"https://alion.io/job/google-staff-software-engineer-pixel-audio-systems","title":"Staff Software Engineer, Pixel Audio Systems","company":{"id":82,"name":"Google","domain":"google.com","url":"https://alion.io/company/google","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Career site","truth_index":{"grade":"B","score":75,"open_postings":103,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":30,"computed_at":"2026-10-12T06:55:09Z"}},"role":"Backend","role_family":"Backend","seniority":"staff","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Mountain View, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":191000,"max_usd":350000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":1256},"experience_years_min":8,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[],"status":"live","first_seen_at":"2026-09-07T06:38:23Z","employer_posted_date":"2026-10-06","last_verified_at":"2026-10-12T11:11:43Z","board_verified":true,"closed_at":null,"days_open":35,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":35},"description":"About the job\nGoogle's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.\nAt Pixel we are developing innovative hardware products that push the boundaries of computing.\nAs an Audio Systems Lead, you will drive new products to launch by architecting audio systems, implementing key components, and designing sub-components for delegation. You will lead overall development of the audio platform, collaborating with operating system (OS)-level engineers to enable next-generation experiences and SoC partners to deliver hardware abstraction layer (HAL) implementations, debug, and root-cause issues. You will ultimately be responsible for delivering the audio platform to enable new device launches.\nThe Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.\nIndividual pay is determined by factors including job-related skills, experience, and relevant education or training.US: $207000 - $300000 (USD) + 20% bonus target + equity + benefits\nLearn more about benefits at Google.\nResponsibilities\nExecute bringup of audio systems on new devices from prototype to production hardware.\nDeliver audio HAL implementation enabling high level OS to run flawlessly on SoC platforms, and enabling of traceabilty and debugability in audio systems for debug and root cause analysis.\nManage decomposition of system design into modular components for team members to drive and deliver.\nDefine and design of key system components and architecture to reliably execute on program milestones.\nInterface closely with both higher level OS teams and partner SoC vendors to deliver commitments on schedule.\nQualifications\nMinimum qualifications:\nBachelor's degree or equivalent practical experience.\n8 years of experience in software development.\n5 years of experience testing, and launching software products.\n5 years of experience working with embedded operating systems within the audio space.\n3 years of experience with software design and architecture.\nPreferred qualifications:\nMaster’s degree or PhD in Engineering, Computer Science, or a related technical field.\nExperience with audio systems, bringup, optimization, tuning and productionization.\nEmbedded development with experience around engineering power, latency, and performance trade-offs.\nExperience with leading technical projects, cross-functional collaboration, and debugging/troubleshooting to progress programs forward.\nExperience with Audio Codecs or Audio 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